q_recognizer/point_cloud_recognizer_plus.rs
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/**
* The $P Point-Cloud Recognizer (rust version)
*
* Translated to rust from the original authors' C# code with an AI tool.
* The translated code has been reviewed by Ferran Pujol Camins.
*
* Original authors:
*
* Radu-Daniel Vatavu, Ph.D.
* University Stefan cel Mare of Suceava
* Suceava 720229, Romania
* vatavu@eed.usv.ro
*
* Lisa Anthony, Ph.D.
* UMBC
* Information Systems Department
* 1000 Hilltop Circle
* Baltimore, MD 21250
* lanthony@umbc.edu
*
* Jacob O. Wobbrock, Ph.D.
* The Information School
* University of Washington
* Seattle, WA 98195-2840
* wobbrock@uw.edu
*
* The academic publication for the $P recognizer, and what should be
* used to cite it, is:
*
* Vatavu, R.-D., Anthony, L. and Wobbrock, J.O. (2012).
* Gestures as point clouds: A $P recognizer for user interface
* prototypes. Proceedings of the ACM Int'l Conference on
* Multimodal Interfaces (ICMI '12). Santa Monica, California
* (October 22-26, 2012). New York: ACM Press, pp. 273-280.
*
* This software is distributed under the "New BSD License" agreement:
*
* Copyright (c) 2012, Radu-Daniel Vatavu, Lisa Anthony, and
* Jacob O. Wobbrock. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the names of the University Stefan cel Mare of Suceava,
* University of Washington, nor UMBC, nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
* IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL Radu-Daniel Vatavu OR Lisa Anthony
* OR Jacob O. Wobbrock OR Ferran Pujol Camins BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT
* OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
**/
use crate::{geometry, gesture::Gesture, point::Point};
use std::f32;
/// Main function of the $P+ recognizer.
/// Classifies a candidate gesture against a set of training samples.
/// Returns the class of the closest neighbor in the template set.
pub fn classify(candidate: &Gesture, training_set: &[Gesture]) -> String {
let mut min_distance = f32::MAX;
let mut gesture_class = String::new();
for template in training_set {
let dist = greedy_cloud_match(&candidate.points, &template.points);
if dist < min_distance {
min_distance = dist;
gesture_class = template.name.clone();
}
}
gesture_class
}
/// Implements greedy search for a minimum-distance matching between two point clouds
/// using local shape descriptors (theta turning angles).
fn greedy_cloud_match(points1: &[Point], points2: &[Point]) -> f32 {
// should be pre-processed in the Gesture class
let theta1 = compute_local_shape_descriptors(points1);
// should be pre-processed in the Gesture class
let theta2 = compute_local_shape_descriptors(points2);
let d1 = cloud_distance(points1, &theta1, points2, &theta2);
let d2 = cloud_distance(points2, &theta2, points1, &theta1);
d1.min(d2)
}
/// Computes the distance between two point clouds
/// using local shape descriptors (theta turning angles).
fn cloud_distance(
points1: &[Point],
theta1: &[f32],
points2: &[Point],
theta2: &[f32]
) -> f32 {
let mut matched = vec![false; points2.len()];
let mut sum = 0.0;
let mut index = 0;
for i in 0..points1.len() {
sum += get_closest_point_from_cloud(&points1[i], theta1[i], points2, theta2, &mut index);
matched[index] = true;
}
for i in 0..points2.len() {
if !matched[i] {
sum += get_closest_point_from_cloud(&points2[i], theta2[i], points1, theta1, &mut index);
}
}
sum
}
/// Searches for the point from point-cloud cloud that is closest to point p.
fn get_closest_point_from_cloud(
p: &Point,
theta: f32,
cloud: &[Point],
theta_cloud: &[f32],
index_min: &mut usize
) -> f32 {
let mut min = f32::MAX;
*index_min = 0;
for i in 0..cloud.len() {
let dx = geometry::sqr_euclidean_distance(p, &cloud[i]);
let dtheta = theta - theta_cloud[i];
let dist = (dx + dtheta * dtheta).sqrt();
if dist < min {
min = dist;
*index_min = i;
}
}
min
}
/// Computes local shape descriptors (theta turning angles) at each point on the gesture path.
pub fn compute_local_shape_descriptors(points: &[Point]) -> Vec<f32> {
let n = points.len();
let mut theta = vec![0.0; n];
for i in 1..(n - 1) {
theta[i] = short_angle(&points[i - 1], &points[i], &points[i + 1]) / std::f32::consts::PI;
}
theta
}
/// Computes the smallest turning angle between vectors (a,b) and (b,c) in radians in the interval [0..PI].
fn short_angle(a: &Point, b: &Point, c: &Point) -> f32 {
let length_ab = geometry::euclidean_distance(a, b);
let length_bc = geometry::euclidean_distance(b, c);
if (length_ab * length_bc).abs() <= f32::EPSILON {
return 0.0;
}
// compute cosine of the angle between vectors (a,b) and (b,c)
let dot = (b.x - a.x) * (c.x - b.x) + (b.y - a.y) * (c.y - b.y);
let cos_angle = dot / (length_ab * length_bc);
// deal with special cases near limits of the [-1,1] interval
if cos_angle <= -1.0 {
std::f32::consts::PI
} else if cos_angle >= 1.0 {
0.0
} else {
// return the angle between vectors (a,b) and (b,c) in the interval [0,PI]
cos_angle.acos()
}
}