pub type ChannelHandler<C> = Arc<dyn Fn(Uuid, Frame<C>, &PushServer<C>) + Send + Sync>;Expand description
Callback invoked for each inbound frame on a non-system channel.
The handler receives the sender’s client ID, the frame, and a reference to
the server so it can call PushServer::send or inspect connection state.
Aliased Type§
pub struct ChannelHandler<C> { /* private fields */ }