Crate pumps

Source
Expand description

Eager streams for Rust. If a stream allows water to flow down the hill, a pump forces it up.

This crate offers an alternative approach for rust async pipelining.

Main features:

  • Designed with common async pipelining needs in heart
  • Explicit concurrency, ordering, and backpressure control
  • Eager - work is done before downstream methods consumes it
  • Builds on top of Rust async tools as tasks and channels.
  • For now only supports the Tokio async runtime

Example:

use pumps::{Pipeline, Concurrency};
let (mut output_receiver, join_handle) = Pipeline::from_iter(urls)
    .map(get_json, Concurrency::concurrent_ordered(5))
    .backpressure(100)
    .map(download_heavy_resource, Concurrency::serial())
    .filter_map(run_algorithm, Concurrency::concurrent_unordered(5))
    .map(save_to_db, Concurrency::concurrent_unordered(100))
    .build();

while let Some(output) = output_receiver.recv().await {
    println!("{output}");
}

§Pumps

A Pump is a wrapper around a common async programming (or rather multithreading) pattern - concurrent work is split into several tasks that communicate with each other using channels

let (sender0, mut receiver0) = mpsc::channel(100);
let (sender1, mut receiver1) = mpsc::channel(100);
let (sender2, mut receiver2) = mpsc::channel(100);

tokio::spawn(async move {
    while let Some(x) = receiver0.recv().await {
        let output = work0(x).await;
        sender1.send(output).await.unwrap();
    }
});

tokio::spawn(async move {
    while let Some(x) = receiver1.recv().await {
        let output = work1(x).await;
        sender2.send(output).await.unwrap();
    }
});

// send data to input channel
send_input(sender0).await;

while let Some(output) = receiver2.recv().await {
    println!("done with {}", output);
}

A ‘Pump’ is one step of such pipeline - a task and input/output channel. For example the Map Pump spawns a task, receives input via a Receiver, runs an async function, and sends its output to a Sender

A Pipeline is a chain of Pumps. Each pump receives its input from the output channel of its predecessor

§Creation

use pumps::Pipeline;
// from channel
let (sender, receiver) = tokio::sync::mpsc::channel::<u32>(100);
let (mut output_receiver, join_handle) = Pipeline::from(receiver).build();

// from a stream
let stream = futures::stream::iter(vec![1, 2, 3]);
let (mut output_receiver, join_handle) = Pipeline::from_stream(stream).build();

// from an IntoIterator
let iter = vec![1, 2, 3];
let (mut output_receiver, join_handle) = Pipeline::from_iter(iter).build();

The .build() method returns a tuple of a tokio::sync::mpsc::Receiver and a join handle to the internally spawned tasks

§Concurrency control

Each Pump operation receives a Concurrency struct that defines the concurrency characteristics of the operation.

  • serial execution - Concurrency::serial()
  • concurrent execution - Concurrency::concurrent_ordered(n), Concurrency::concurrent_unordered(n)
§Backpressure

Backpressure defines the amount of unconsumed data that can accumulate in memory. Without backpressure an eager operation will keep processing data and storing it in memory. A slow downstream consumer will result with unbounded memory usage. On the other hand, if we limit the in-memory buffering to 1, slow downstream consumer will often hang processing and introduce inefficiencies to the pipeline. By default, the output channels of the various supplied pumps are with buffer size 1. Adding backpressure before potentially slow operations can improve processing efficiency.

The .backpressure(n) operation limits the output channel of a Pump allowing it to stop processing data until the output channel has been consumed. The .backpressure_with_relief_valve(n) operation is similar to backpressure(n) but instead of blocking the input channel it drops the oldest inputs.

§Panic handling

As described before, each pump wraps a spawned task. A panic in the task will result in the termination of the task and the pipeline. The panic can be caught by the join handle.

use pumps::{Pipeline, Concurrency};

let (mut output, h) = Pipeline::from_iter(vec![1, 2, 3])
    .map(|x| async move { panic!("oh no") }, Concurrency::serial())
    .build();

assert_eq!(output.recv().await, None);
assert!(h.await.is_err());

§Custom Pumps

Custom pumps can be created by implementing the Pump trait, and using the .pump() method. For example:

use pumps::{Pipeline, Pump};
use tokio::{sync::mpsc::{self, Receiver}, task::JoinHandle};

pub struct PassThroughPump;
impl<In> Pump<In, In> for PassThroughPump
where
    In: Send + Sync + Clone + 'static,
{
    fn spawn(self, mut input_receiver: Receiver<In>) -> (Receiver<In>, JoinHandle<()>) {
        let (output_sender, output_receiver) = mpsc::channel(1);

        let h = tokio::spawn(async move {
            while let Some(input) = input_receiver.recv().await {
                if let Err(_e) = output_sender.send(input.clone()).await {
                    break;
                }
            }
        });

        (output_receiver, h)
    }
}

let (mut output, h) = Pipeline::from_iter(vec![1, 2, 3])
    .pump(PassThroughPump)
    .build();

assert_eq!(output.recv().await, Some(1));
assert_eq!(output.recv().await, Some(2));
assert_eq!(output.recv().await, Some(3));
assert_eq!(output.recv().await, None);

Macros§

concurrency_base

Structs§

Concurrency
Controls concurrency characteristics of a Pump operation
FlattenConcurrency
Defines concurrency characteristics of a Flatten operation Unline [Concurrency], this struct does not have a concurrency field. A concurrency value is not relevant for a Flatten operation, as it is the upstream operations that are executed concurrently
Pipeline
A Pipeline is the builder API for a series of Pump operations.

Traits§

Pump
A Pump is a component that data flows through, processed, and flows out. It is a wrapper around an input receiver, a task and an output sender.