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use std::collections::BTreeMap;
use std::sync::{Arc, Mutex};
use serde_derive::{Deserialize, Serialize};
use crate::error::Error;
use crate::task::{Task, TaskStatus};
pub const PUEUE_DEFAULT_GROUP: &str = "default";
pub type SharedState = Arc<Mutex<State>>;
/// Represents the current status of a group.
/// Each group acts as a queue and can be managed individually.
#[derive(PartialEq, Eq, Clone, Debug, Copy, Deserialize, Serialize)]
pub enum GroupStatus {
Running,
Paused,
}
/// The representation of a group.
#[derive(PartialEq, Eq, Clone, Debug, Deserialize, Serialize)]
pub struct Group {
pub status: GroupStatus,
pub parallel_tasks: usize,
}
/// This is the full representation of the current state of the Pueue daemon.
///
/// This includes
/// - The currently used settings.
/// - The full task list
/// - The current status of all tasks
/// - All known groups.
///
/// However, the State does NOT include:
/// - Information about child processes
/// - Handles to child processes
///
/// That information is saved in the daemon's TaskHandler.
///
/// Most functions implemented on the state shouldn't be used by third party software.
/// The daemon is constantly changing and persisting the state. \
/// Any changes applied to a state and saved to disk, will most likely be overwritten
/// after a short time.
///
///
/// The daemon uses the state as a piece of shared memory between it's threads.
/// It's wrapped in a MutexGuard, which allows us to guarantee sequential access to any crucial
/// information, such as status changes and incoming commands by the client.
#[derive(PartialEq, Eq, Clone, Debug, Deserialize, Serialize)]
pub struct State {
/// All tasks currently managed by the daemon.
pub tasks: BTreeMap<usize, Task>,
/// All groups with their current state a configuration.
pub groups: BTreeMap<String, Group>,
}
impl Default for State {
fn default() -> Self {
Self::new()
}
}
impl State {
/// Create a new default state.
pub fn new() -> State {
let mut state = State {
tasks: BTreeMap::new(),
groups: BTreeMap::new(),
};
state.create_group(PUEUE_DEFAULT_GROUP);
state
}
/// Add a new task
pub fn add_task(&mut self, mut task: Task) -> usize {
let next_id = match self.tasks.keys().max() {
None => 0,
Some(id) => id + 1,
};
task.id = next_id;
self.tasks.insert(next_id, task);
next_id
}
/// A small helper to change the status of a specific task.
pub fn change_status(&mut self, id: usize, new_status: TaskStatus) {
if let Some(ref mut task) = self.tasks.get_mut(&id) {
task.status = new_status;
};
}
/// Add a new group to the daemon. \
/// This also check if the given group already exists.
/// Create a state.group entry and a settings.group entry, if it doesn't.
pub fn create_group(&mut self, name: &str) -> &mut Group {
self.groups.entry(name.into()).or_insert(Group {
status: GroupStatus::Running,
parallel_tasks: 1,
})
}
/// Remove a group.
/// This also iterates through all tasks and sets any tasks' group
/// to the `default` group if it matches the deleted group.
pub fn remove_group(&mut self, group: &str) -> Result<(), Error> {
if group.eq(PUEUE_DEFAULT_GROUP) {
return Err(Error::Generic(
"You cannot remove the default group.".into(),
));
}
self.groups.remove(group);
// Reset all tasks with removed group to the default.
for (_, task) in self.tasks.iter_mut() {
if task.group.eq(group) {
task.set_default_group();
}
}
Ok(())
}
/// Set the group status (running/paused) for all groups including the default queue.
pub fn set_status_for_all_groups(&mut self, status: GroupStatus) {
for (_, group) in self.groups.iter_mut() {
group.status = status;
}
}
/// Get all ids of task inside a specific group.
pub fn task_ids_in_group(&self, group: &str) -> Vec<usize> {
self.tasks
.iter()
.filter(|(_, task)| task.group.eq(group))
.map(|(id, _)| *id)
.collect()
}
/// This checks, whether some tasks match the expected filter criteria. \
/// The first result is the list of task_ids that match these statuses. \
/// The second result is the list of task_ids that don't match these statuses. \
///
/// By default, this checks all tasks in the current state. If a list of task_ids is
/// provided as the third parameter, only those tasks will be checked.
pub fn filter_tasks<F>(
&self,
filter: F,
task_ids: Option<Vec<usize>>,
) -> (Vec<usize>, Vec<usize>)
where
F: Fn(&Task) -> bool,
{
// Either use all tasks or only the exlicitely specified ones.
let task_ids = match task_ids {
Some(ids) => ids,
None => self.tasks.keys().cloned().collect(),
};
self.filter_task_ids(task_ids, filter)
}
/// Same as [State::filter_tasks], but only checks for tasks of a specific group.
pub fn filter_tasks_of_group<F>(&self, filter: F, group: &str) -> (Vec<usize>, Vec<usize>)
where
F: Fn(&Task) -> bool,
{
// Return empty vectors, if there's no such group.
if !self.groups.contains_key(group) {
return (Vec::new(), Vec::new());
}
// Filter all task ids of tasks that match the given group.
let task_ids = self
.tasks
.iter()
.filter(|(_, task)| task.group == group)
.map(|(id, _)| *id)
.collect();
self.filter_task_ids(task_ids, filter)
}
/// Internal function used to check which of the given tasks match the provided filter.
///
/// Returns a tuple of all (matching_task_ids, non_matching_task_ids).
fn filter_task_ids<F>(&self, task_ids: Vec<usize>, filter: F) -> (Vec<usize>, Vec<usize>)
where
F: Fn(&Task) -> bool,
{
let mut matching = Vec::new();
let mut mismatching = Vec::new();
// Filter all task id's that match the provided statuses.
for task_id in task_ids.iter() {
// Check whether the task exists and save all non-existing task ids.
match self.tasks.get(task_id) {
None => {
mismatching.push(*task_id);
continue;
}
Some(task) => {
// Check whether the task status matches the filter.
if filter(task) {
matching.push(*task_id);
} else {
mismatching.push(*task_id);
}
}
};
}
(matching, mismatching)
}
}