Struct psp::sys::SceNetMallocStat
source · #[repr(C)]pub struct SceNetMallocStat {
pub pool: i32,
pub maximum: i32,
pub free: i32,
}
Fields§
§pool: i32
§maximum: i32
§free: i32
Trait Implementations§
source§impl Clone for SceNetMallocStat
impl Clone for SceNetMallocStat
source§fn clone(&self) -> SceNetMallocStat
fn clone(&self) -> SceNetMallocStat
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for SceNetMallocStat
impl Debug for SceNetMallocStat
impl Copy for SceNetMallocStat
Auto Trait Implementations§
impl Freeze for SceNetMallocStat
impl RefUnwindSafe for SceNetMallocStat
impl Send for SceNetMallocStat
impl Sync for SceNetMallocStat
impl Unpin for SceNetMallocStat
impl UnwindSafe for SceNetMallocStat
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more