psp_net/traits/mod.rs
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//! Traits implemented by the crate types.
use alloc::vec::Vec;
use core::fmt::Debug;
#[cfg(feature = "psp")]
pub mod dns;
pub mod io;
/// A trait for a buffer that can be used with a socket.
///
/// It can be used by either a read or write buffer of a socket.
pub trait SocketBuffer: Clone + Debug + Default {
/// Create a new buffer
fn new() -> Self
where
Self: Sized;
/// Append a buffer to the end.
///
/// # Arguments
/// - `buf`: buffer containing the data to be appended
fn append_buffer(&mut self, buf: &[u8]);
/// Shift the buffer to the left by amount
///
/// This is used to remove data from the buffer.
fn shift_left_buffer(&mut self, amount: usize);
/// Clear the buffer
fn clear(&mut self) {
self.shift_left_buffer(self.len());
}
/// Check if the buffer is empty
fn is_empty(&self) -> bool {
self.len() == 0
}
/// Get the buffer as a slice
///
/// # Returns
/// - The buffer as a slice of bytes
fn as_slice(&self) -> &[u8];
/// Get the length of the buffer
fn len(&self) -> usize;
}
impl SocketBuffer for Vec<u8> {
#[inline]
fn new() -> Self {
Vec::new()
}
#[inline]
fn append_buffer(&mut self, buf: &[u8]) {
self.append(&mut buf.to_vec());
}
fn shift_left_buffer(&mut self, amount: usize) {
// shift the buffer to the left by amount
if self.len() <= amount {
self.clear();
} else {
self.drain(..amount);
}
}
#[inline]
fn len(&self) -> usize {
self.len()
}
#[inline]
fn clear(&mut self) {
self.clear();
}
#[inline]
fn as_slice(&self) -> &[u8] {
self.as_slice()
}
}