Struct prototty_elements::MenuInstance
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pub struct MenuInstance<T: Copy> { pub menu: Menu<T>, // some fields omitted }
Fields
Methods
impl<T: Copy> MenuInstance<T>
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fn new(menu: Menu<T>) -> Self
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fn reset(&mut self)
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fn up(&mut self)
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fn down(&mut self)
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fn selected(&self) -> T
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Trait Implementations
impl<T: Copy> View for MenuInstance<T>
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fn view<G: ViewGrid>(&self, offset: Vector2<i16>, depth: i16, grid: &mut G)
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Update the cells in grid
to describe how a type should be rendered. Implementations of view
for low level ui components will typically involve updating cells directly. Implementations for higer level components, such as an entire application's ui, will typically call the view
methed of lower level components which make up the ui. Read more
fn size(&self) -> Vector2<u16>
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Returns the size in cells of the rectangle containing a ui element. This allows for the implementation of decorator ui components that render a border around some inner element. Read more