proof_engine/curves/mod.rs
1//! Mathematical curves as entity structure.
2//!
3//! Entities drawn with Bezier curves, Lissajous figures, parametric equations,
4//! spirals, roses, and hypotrochoids instead of discrete glyph characters.
5//! Every visual comes from an equation.
6
7pub mod entity_curves;
8pub mod tessellate;
9pub mod curve_renderer;
10pub mod curve_anim;
11pub mod dissolve;
12pub mod templates;
13
14pub use entity_curves::{CurveEntity, EntityCurve, CurveType};
15pub use tessellate::tessellate_curve;
16pub use curve_anim::{CurveAnimState, CurveAnimator};
17pub use dissolve::DissolveState;
18pub use templates::CurveTemplates;