Structs§
- Cone
Distribution - Cone distribution presets.
- Cone
Trace Config - Configuration for cone tracing.
- Cone
Trace Result - Result from a cone trace.
Constants§
- CONE_
TRACE_ FRAG_ SRC - Embedded fragment shader for GPU cone tracing.
Functions§
- ambient_
occlusion - Compute ambient occlusion by tracing wide cones above the surface.
- diffuse_
gi - Compute diffuse global illumination by tracing multiple cones in a hemisphere.
- hemisphere_
cones - Generate cone directions distributed over a hemisphere.
- soft_
shadows - Compute soft shadows by tracing a cone toward a light.
- specular_
gi - Compute specular global illumination using a single narrow cone in the reflection direction.
- trace_
cone - Trace a cone through the octree.