pub trait GameState:
Clone
+ Send
+ 'static {
// Required methods
fn advance(&mut self, inputs: &FrameInput);
fn checksum(&self) -> u64;
// Provided method
fn snapshot_size_hint() -> usize { ... }
}Expand description
Implement this on your game state to enable rollback.
Required Methods§
Sourcefn advance(&mut self, inputs: &FrameInput)
fn advance(&mut self, inputs: &FrameInput)
Advance simulation by one frame using the given inputs.
Provided Methods§
Sourcefn snapshot_size_hint() -> usize
fn snapshot_size_hint() -> usize
Memory size hint for the snapshot (used for buffer sizing).
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.