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Procedural name generation — syllable chains and markov-like construction.

Generates phonetically consistent names for creatures, NPCs, locations, and items. Each NameStyle has curated syllable tables. Names are built by combining prefixes, middles, and suffixes using a seeded RNG for reproducibility.

Structs§

NameGenerator
Generates procedural names from syllable tables.
NameTable
A seeded name table that pre-generates and caches names.

Enums§

NameStyle
Style/culture of generated names.