pub fn play_animation(
name: &str,
clip_name: &str,
anim_request_key: &str,
anim_done_key: &str,
timeout_secs: f32,
) -> BehaviorNodeExpand description
Trigger a named animation clip and block until it finishes.
Writes "{anim_request_key}" on enter with the clip name.
Reads "{anim_done_key}" each tick; returns Success when it becomes true.
If the done key is not set within timeout_secs, returns Failure.