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Module effects

Module effects 

Source
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Audio effects and processing: gain, dynamics, EQ, reverb, delay, modulation, distortion, pitch, and effect chain management.

Structs§

AutoTune
YIN pitch detector and chromatic pitch corrector.
BiquadBand
Direct-form II transposed biquad filter.
Chorus
Multi-voice chorus (up to 8 LFO-modulated delay lines).
Compressor
Soft-knee / hard-knee compressor with optional RMS detection and sidechain.
Delay
Stereo-capable delay line with feedback, high-cut in feedback path, and ping-pong.
Distortion
Multi-mode distortion with pre/post EQ bands.
EffectChain
Ordered chain of audio effects. Supports per-slot bypass and wet/dry.
EffectSlot
A slot in the effect chain with bypass and wet/dry mix.
Equalizer
Parametric EQ with up to 16 bands.
Flanger
Short-delay flanger (0–15 ms) with LFO and feedback.
Gain
Linear gain applied to every sample.
GainAutomation
Applies per-sample automated gain from a breakpoint list.
GainBreakpoint
A breakpoint for gain automation.
Gate
Noise gate with hysteresis (separate open/close thresholds), hold, and flip (duck) mode.
Limiter
Brickwall peak limiter with true-peak (4x oversampling) and lookahead.
Panner
Stereo panner with selectable pan law, Haas effect, and mid-side encode/decode.
Phaser
Multi-stage allpass phaser (4/8/12 stages), LFO, feedback, stereo.
PitchShifter
Granular overlap-add pitch shifter.
Reverb
Freeverb-inspired stereo reverb.
Tremolo
Amplitude modulation via LFO.
Vibrato
Frequency modulation (pitch wobble) via LFO.

Enums§

BiquadType
DistortionMode
GateState
PanLaw

Traits§

AudioEffect
Every audio effect implements this trait.