pub fn decimate_mesh(
mesh: &GeneratedMesh,
target_triangle_count: usize,
) -> GeneratedMeshExpand description
Simple edge-collapse mesh decimation (Garland-Heckbert style, simplified).
pub fn decimate_mesh(
mesh: &GeneratedMesh,
target_triangle_count: usize,
) -> GeneratedMeshSimple edge-collapse mesh decimation (Garland-Heckbert style, simplified).