pub fn obstacle_avoidance(
agent: &SteeringAgent,
obstacles: &[(Vec2, f32)],
) -> Vec2Expand description
Obstacle avoidance: steer around circular obstacles (center, radius).
pub fn obstacle_avoidance(
agent: &SteeringAgent,
obstacles: &[(Vec2, f32)],
) -> Vec2Obstacle avoidance: steer around circular obstacles (center, radius).