proof_engine/render/shaders/
mod.rs1pub const FULLSCREEN_VERT: &str = include_str!("fullscreen.vert");
4pub const GLYPH_VERT: &str = include_str!("glyph.vert");
5pub const GLYPH_FRAG: &str = include_str!("glyph.frag");
6pub const BLOOM_FRAG: &str = include_str!("bloom.frag");
7pub const COMPOSITE_FRAG: &str = include_str!("composite.frag");
8pub const UPSAMPLE_FRAG: &str = include_str!("upsample.frag");
10pub const FXAA_FRAG: &str = include_str!("fxaa.frag");
12pub const LIGHT_FRAG: &str = include_str!("light.frag");
14pub const PERSIST_FRAG: &str = include_str!("persist.frag");
16pub const SDF_GLYPH_VERT: &str = include_str!("sdf_glyph.vert");
17pub const SDF_GLYPH_FRAG: &str = include_str!("sdf_glyph.frag");
18pub const PARTICLE_UPDATE_COMP: &str = include_str!("particle_update.comp");