Expand description
Tiled/clustered forward lighting.
Based on:
- Olsson & Assarsson, “Tiled Shading” (JGT 2011)
- Persson, “Practical Clustered Shading” (SIGGRAPH 2015)
Divides the screen into tiles, assigns lights to tiles that overlap their bounding spheres, then shades each pixel using only its tile’s light list. Scales to hundreds of lights without deferred rendering.
Structs§
- Tile
- A screen-space tile.
- Tiled
Config - Configuration for the tiled lighting system.
- Tiled
Light - A light that participates in tiled shading.
- Tiled
Lighting - The tiled lighting system.