Skip to main content

apply_heightmap_to_tiles

Function apply_heightmap_to_tiles 

Source
pub fn apply_heightmap_to_tiles(
    map: &mut TileMap,
    heightmap: &[f32],
    water_threshold: f32,
    wall_threshold: f32,
    water_tile: u32,
    floor_tile: u32,
    wall_tile: u32,
)