pub fn blend_outputs(
a: &AnimationOutput,
b: &AnimationOutput,
alpha: f32,
) -> AnimationOutputExpand description
Linearly blend two AnimationOutputs by alpha (0 = a, 1 = b).
pub fn blend_outputs(
a: &AnimationOutput,
b: &AnimationOutput,
alpha: f32,
) -> AnimationOutputLinearly blend two AnimationOutputs by alpha (0 = a, 1 = b).