Expand description
Level-of-detail manager — mesh LOD generation, terrain LOD, streaming, occlusion culling.
Structs§
- LodGroup
- LodLevel
- LodManager
- LodManager
Stats - Occlusion
Query - Occlusion
Settings - Simplification
Result - Simplification
Settings - Streamable
Asset - Streaming
Manager
Enums§
Functions§
- generate_
lod_ levels - Simulates LOD generation result (no actual mesh processing).