pub fn mirror_animation(
clip: &AnimationClip,
bone_mirror_map: &HashMap<u32, u32>,
) -> AnimationClipExpand description
Mirror an animation around the YZ plane (flip left/right).
pub fn mirror_animation(
clip: &AnimationClip,
bone_mirror_map: &HashMap<u32, u32>,
) -> AnimationClipMirror an animation around the YZ plane (flip left/right).