Expand description
§UV Animation
Animation and manipulation of UV texture coordinates on surfaces.
§Features
UVAnimator— scroll, rotate, scale, and warp UV coordinates over timeFlowMap— distort UVs along a 2D vector fieldParallaxLayer— multi-layer parallax scrollingSpriteSheetAnimator— step through texture atlas framesTriplanarProjector— seamless texturing of arbitrary geometryUVUnwrap— UV unwrapping utilities (cylindrical, spherical, box projection)
Structs§
- Animated
Normal Map - Animated normal map generator.
- FlowMap
- A flow map for UV distortion.
- Normal
MapWave - A single wave contribution to the normal map.
- Parallax
Layer - A single parallax scrolling layer.
- Parallax
Scroller - Multi-layer parallax scrolling system.
- Sprite
Sheet Animator - Sprite sheet (texture atlas) animator.
- Triplanar
Projector - Triplanar projection for seamless texturing of arbitrary surfaces.
- TriplanarU
Vs - Result of a triplanar projection.
- UVAnimator
- Animates UV coordinates over time.
- UVAnimator
Chain - Chain of UV animators applied sequentially.
- UVUnwrap
- UV unwrapping projection modes.
Enums§
- UVMode
- UV animation mode.