Struct prodash::Throughput

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pub struct Throughput { /* private fields */ }
Expand description

A utility to compute throughput of a set of progress values usually available to a renderer.

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impl Throughput

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pub fn update_elapsed(&mut self)

Called at the beginning of the drawing of a renderer to remember at which time progress values are going to be updated with update_and_get(…).

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pub fn update_and_get( &mut self, key: &Key, progress: Option<&Value> ) -> Option<Throughput>

Lookup or create the progress value at key and set its current progress, returning its computed throughput.

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pub fn reconcile(&mut self, sorted_values: &[(Key, Task)])

Compare the keys in sorted_values with our internal state and remove all missing tasks from it.

This should be called after update_and_get(…) to pick up removed/finished progress.

Trait Implementations§

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impl Default for Throughput

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fn default() -> Throughput

Returns the “default value” for a type. Read more

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