pub struct TextureHandle<'a> { /* private fields */ }Expand description
Represents a handle to a texture. Contains a raw pointer to a texture that is hidden from you.
Implementations§
Source§impl<'a> TextureHandle<'a>
impl<'a> TextureHandle<'a>
Sourcepub fn new(
texture: &'a ResidentTexture,
_: &SamplerBehavior,
) -> TextureHandle<'a>
pub fn new( texture: &'a ResidentTexture, _: &SamplerBehavior, ) -> TextureHandle<'a>
Builds a new handle.
Sourcepub fn set(&mut self, texture: &'a ResidentTexture, _: &SamplerBehavior)
pub fn set(&mut self, texture: &'a ResidentTexture, _: &SamplerBehavior)
Sets the value to the given texture.
Trait Implementations§
Source§impl<'a> AsUniformValue for TextureHandle<'a>
impl<'a> AsUniformValue for TextureHandle<'a>
Source§fn as_uniform_value(&self) -> UniformValue<'_>
fn as_uniform_value(&self) -> UniformValue<'_>
Builds a
UniformValue.Source§impl<'a> Clone for TextureHandle<'a>
impl<'a> Clone for TextureHandle<'a>
Source§fn clone(&self) -> TextureHandle<'a>
fn clone(&self) -> TextureHandle<'a>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<'a> UniformBlock for TextureHandle<'a>
impl<'a> UniformBlock for TextureHandle<'a>
Source§fn matches(
layout: &BlockLayout,
base_offset: usize,
) -> Result<(), LayoutMismatchError>
fn matches( layout: &BlockLayout, base_offset: usize, ) -> Result<(), LayoutMismatchError>
Checks whether the uniforms’ layout matches the given block if
Self starts at
the given offset.Source§fn build_layout(base_offset: usize) -> BlockLayout
fn build_layout(base_offset: usize) -> BlockLayout
Builds the
BlockLayout corresponding to the current object.impl<'a> Copy for TextureHandle<'a>
Auto Trait Implementations§
impl<'a> Freeze for TextureHandle<'a>
impl<'a> !RefUnwindSafe for TextureHandle<'a>
impl<'a> !Send for TextureHandle<'a>
impl<'a> !Sync for TextureHandle<'a>
impl<'a> Unpin for TextureHandle<'a>
impl<'a> !UnwindSafe for TextureHandle<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Content for Twhere
T: Copy,
impl<T> Content for Twhere
T: Copy,
Source§fn read<F, E>(size: usize, f: F) -> Result<T, E>
fn read<F, E>(size: usize, f: F) -> Result<T, E>
Prepares an output buffer, then turns this buffer into an
Owned.Source§fn get_elements_size() -> usize
fn get_elements_size() -> usize
Returns the size of each element.
Source§fn to_void_ptr(&self) -> *const ()
fn to_void_ptr(&self) -> *const ()
Produces a pointer to the data.
Source§fn ref_from_ptr<'a>(ptr: *mut (), size: usize) -> Option<*mut T>
fn ref_from_ptr<'a>(ptr: *mut (), size: usize) -> Option<*mut T>
Builds a pointer to this type from a raw pointer.
Source§fn is_size_suitable(size: usize) -> bool
fn is_size_suitable(size: usize) -> bool
Returns true if the size is suitable to store a type like this.
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<T> SetParameter for T
impl<T> SetParameter for T
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§unsafe fn to_subset_unchecked(&self) -> SS
unsafe fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.