[][src]Struct probe_rs::Target

pub struct Target {
    pub identifier: TargetIdentifier,
    pub flash_algorithms: Vec<RawFlashAlgorithm>,
    pub core_type: CoreType,
    pub memory_map: Vec<MemoryRegion>,

This describes a complete target with a fixed chip model and variant.


identifier: TargetIdentifier

The complete identifier of the target.

flash_algorithms: Vec<RawFlashAlgorithm>

The name of the flash algorithm.

core_type: CoreType

The core type.

memory_map: Vec<MemoryRegion>

The memory map of the target.


impl Target[src]

pub fn new(
    chip: &Chip,
    flash_algorithms: Vec<RawFlashAlgorithm>,
    core_type: CoreType
) -> Target

pub fn architecture(&self) -> Architecture[src]

Trait Implementations

impl Clone for Target[src]

impl Debug for Target[src]

impl From<Target> for TargetSelector[src]

Auto Trait Implementations

impl RefUnwindSafe for Target

impl Send for Target

impl Sync for Target

impl Unpin for Target

impl UnwindSafe for Target

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized

impl<T> Borrow<T> for T where
    T: ?Sized

impl<T> BorrowMut<T> for T where
    T: ?Sized

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 

impl<T> ToOwned for T where
    T: Clone

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.