Expand description
This library provides a high-level interface to the MPRIS DBus
specification.
It allows both controlling of a player, as well as listening for events and executing callbacks.
A basic player controller
use pris::{self, Player};
#[tokio::main]
async fn main() -> Result<(), Box<dyn std::error::Error>> {
// Create a connection to work with
let conn = pris::get_connection();
// Get a player under the name "vlc"
let player = Player::try_new("vlc", &conn).await?;
// Play/pause the player
player.play_pause().await?;
}
This crate re-exports Message
for use
in typing non-closure callbacks.
Re-exports
pub use dbus::message::Message;
Modules
Provides all of the methods needed to control and
work with a Player
.
Structs
A struct that simplifies the process of adding
and removing listeners and callbacks to/from MPRIS
DBus
signals.
A struct used to control an MPRIS player.
Enums
Enum for indicating which type of MPRIS event to listen for.
Functions
Gets a Vec
of Player
s from all active
MPRIS players found on the DBus
.
Establishes a connection to the DBus
.
Use this to create a connection to pass into Player
.
Gets a value from a HashMap, and casts it to the type provided.