1use proc_macro::TokenStream;
2
3mod diagnostics;
4mod generate;
5mod layout;
6mod parse;
7mod types;
8
9use types::GpuType;
10
11#[proc_macro_attribute]
12pub fn gpu_struct(attr: TokenStream, item: TokenStream) -> TokenStream {
13 let attr_tokens: proc_macro2::TokenStream = attr.into();
14 let item_tokens: proc_macro2::TokenStream = item.into();
15
16 let config = match parse::parse_config(&attr_tokens) {
17 Ok(c) => c,
18 Err(e) => return e.to_compile_error().into(),
19 };
20
21 let mut item_struct: syn::ItemStruct = match syn::parse2(item_tokens.clone()) {
22 Ok(s) => s,
23 Err(e) => return e.to_compile_error().into(),
24 };
25
26 if !item_struct.generics.params.is_empty() {
28 return syn::Error::new(
29 item_struct.ident.span(),
30 "#[gpu_struct] does not support generic structs; \
31 remove generic parameters or use a concrete type",
32 )
33 .to_compile_error()
34 .into();
35 }
36
37 if let Err(e) = diagnostics::validate_repr(&item_struct, &config) {
39 return e.to_compile_error().into();
40 }
41
42 let fields = match &item_struct.fields {
44 syn::Fields::Named(f) => &f.named,
45 syn::Fields::Unit => {
46 return syn::Error::new(
47 item_struct.ident.span(),
48 "#[gpu_struct] cannot be applied to unit structs; add at least one field",
49 )
50 .to_compile_error()
51 .into();
52 }
53 _ => {
54 return syn::Error::new(
55 item_struct.ident.span(),
56 "#[gpu_struct] only supports structs with named fields",
57 )
58 .to_compile_error()
59 .into();
60 }
61 };
62
63 let mut resolved_fields: Vec<(syn::Ident, GpuType, proc_macro2::Span)> = Vec::new();
65 for field in fields {
66 let field_name = field.ident.clone().unwrap();
67 let field_span = syn::spanned::Spanned::span(&field.ty);
68
69 let is_gpu_nested = field.attrs.iter().any(|attr| {
71 attr.path().segments.len() == 1 && attr.path().segments[0].ident == "gpu_nested"
72 });
73
74 match types::resolve_type(&field.ty, &config, is_gpu_nested) {
75 Ok(gpu_type) => resolved_fields.push((field_name, gpu_type, field_span)),
76 Err(e) => return e.to_compile_error().into(),
77 }
78 }
79
80 let field_layouts: Vec<_> = resolved_fields
82 .iter()
83 .map(|(name, gpu_type, _)| (name.clone(), gpu_type.clone()))
84 .collect();
85
86 let struct_layout = layout::compute_layout(&field_layouts, config.align, &config.targets);
87
88 let output = generate::generate(&mut item_struct, &config, &struct_layout, &resolved_fields);
90
91 output.into()
92}