_bindgen_ty_32

Type Alias _bindgen_ty_32 

Source
pub type _bindgen_ty_32 = c_uint;
Expand description

–––––––––– Input Flags ––––––––––

The in_flags field of the InData can be set to an OR-ed combination of these flags to communicate various things from AE to an effect plugin The flags are described here:

PF_InFlag_NONE This is the “empty” setting – no inflags.

PF_InFlag_PROJECT_IS_RENDER_ONLY (since 13.5)

For efficiency, if a plugin sets up UI that is not used in render, this flag can be tested to skip that step when an effect is being RESETUP for render only. Effect instances with this flag on in RESETUP are in read-only AE projects and will not receive UI related selectors.

This is an optimization hint. If you don’t make such optimizations in render your plugin should still work.

This flag should generally not be used to suppress errors in render. Errors should still be reported as usual via AE standard mechanisms, and AE will then handle the differences in context reporting.

If this is off, UI should be set up normally (and the effect could also be running in an earlier version of AE that assumed render and UI on the same effect instance.)