poulpy_core/noise/
gglwe_ct.rs1use poulpy_hal::{
2 api::{
3 ScratchOwnedAlloc, ScratchOwnedBorrow, SvpApplyInplace, VecZnxBigAddInplace, VecZnxBigAddSmallInplace,
4 VecZnxBigAllocBytes, VecZnxBigNormalize, VecZnxDftAllocBytes, VecZnxDftFromVecZnx, VecZnxDftToVecZnxBigConsume,
5 VecZnxNormalizeTmpBytes, VecZnxSubScalarInplace, ZnxZero,
6 },
7 layouts::{Backend, DataRef, Module, ScalarZnx, ScratchOwned},
8 oep::{ScratchOwnedAllocImpl, ScratchOwnedBorrowImpl, TakeVecZnxBigImpl, TakeVecZnxDftImpl},
9};
10
11use crate::layouts::{GGLWECiphertext, GLWECiphertext, GLWEPlaintext, Infos, prepared::GLWESecretPrepared};
12
13impl<D: DataRef> GGLWECiphertext<D> {
14 pub fn assert_noise<B, DataSk, DataWant>(
15 self,
16 module: &Module<B>,
17 sk: &GLWESecretPrepared<DataSk, B>,
18 pt_want: &ScalarZnx<DataWant>,
19 max_noise: f64,
20 ) where
21 DataSk: DataRef,
22 DataWant: DataRef,
23 Module<B>: VecZnxDftAllocBytes
24 + VecZnxBigAllocBytes
25 + VecZnxDftFromVecZnx<B>
26 + SvpApplyInplace<B>
27 + VecZnxDftToVecZnxBigConsume<B>
28 + VecZnxBigAddInplace<B>
29 + VecZnxBigAddSmallInplace<B>
30 + VecZnxBigNormalize<B>
31 + VecZnxNormalizeTmpBytes
32 + VecZnxSubScalarInplace,
33 B: Backend + TakeVecZnxDftImpl<B> + TakeVecZnxBigImpl<B> + ScratchOwnedAllocImpl<B> + ScratchOwnedBorrowImpl<B>,
34 {
35 let digits: usize = self.digits();
36 let basek: usize = self.basek();
37 let k: usize = self.k();
38
39 let mut scratch: ScratchOwned<B> = ScratchOwned::alloc(GLWECiphertext::decrypt_scratch_space(
40 module,
41 self.n(),
42 basek,
43 k,
44 ));
45 let mut pt: GLWEPlaintext<Vec<u8>> = GLWEPlaintext::alloc(self.n(), basek, k);
46
47 (0..self.rank_in()).for_each(|col_i| {
48 (0..self.rows()).for_each(|row_i| {
49 self.at(row_i, col_i)
50 .decrypt(module, &mut pt, sk, scratch.borrow());
51
52 module.vec_znx_sub_scalar_inplace(
53 &mut pt.data,
54 0,
55 (digits - 1) + row_i * digits,
56 pt_want,
57 col_i,
58 );
59
60 let noise_have: f64 = pt.data.std(basek, 0).log2();
61
62 assert!(
63 noise_have <= max_noise,
64 "noise_have: {} > max_noise: {}",
65 noise_have,
66 max_noise
67 );
68
69 pt.data.zero();
70 });
71 });
72 }
73}