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build_surface_mesh_ui

Function build_surface_mesh_ui 

Source
pub fn build_surface_mesh_ui(
    ui: &mut Ui,
    num_vertices: usize,
    num_faces: usize,
    num_edges: usize,
    shade_style: &mut u32,
    surface_color: &mut [f32; 3],
    transparency: &mut f32,
    show_edges: &mut bool,
    edge_width: &mut f32,
    edge_color: &mut [f32; 3],
    backface_policy: &mut u32,
    material: &mut String,
    available_materials: &[&str],
) -> bool
Expand description

Builds UI for a surface mesh.