pub fn load_static_material(name: &str, filename: &str)Expand description
Loads a static (single-texture, non-RGB-tintable) matcap material from disk.
The same texture is used for all 4 matcap channels. Static materials cannot be tinted with per-surface RGB colors.
ยงExample
polyscope_rs::load_static_material("stone", "assets/stone.jpg");