polyhorn_ui/linalg/
mod.rs

1//! A bunch of linear algebra that is shared between platform implementations
2//! and used to compute and interpolate 3D transforms.
3
4mod geometry;
5pub mod inter;
6mod transform;
7
8#[cfg(test)]
9mod tests;
10
11pub use geometry::{Point3D, Quaternion3D};
12pub use transform::Transform3D;