Struct pokerlookup::LookupTable [] [src]

pub struct LookupTable {
    // some fields omitted
}

Methods

impl LookupTable
[src]

fn generate() -> LookupTable

fn load(path: &Path) -> LookupTable

fn save(&mut self, path: &Path)

fn eval_5cards_raw(&self, cards: [&usize; 5]) -> HandRank

fn eval_5cards(&self, cards: [&Card; 5]) -> HandRank

fn eval_7cards(&self, cards: [&Card; 7]) -> HandRank