Enum pokemon_go_protobuf::POGOProtos_Enums::ItemEffect
[−]
[src]
pub enum ItemEffect { ITEM_EFFECT_NONE, ITEM_EFFECT_CAP_NO_FLEE, ITEM_EFFECT_CAP_NO_MOVEMENT, ITEM_EFFECT_CAP_NO_THREAT, ITEM_EFFECT_CAP_TARGET_MAX, ITEM_EFFECT_CAP_TARGET_SLOW, ITEM_EFFECT_CAP_CHANCE_NIGHT, ITEM_EFFECT_CAP_CHANCE_TRAINER, ITEM_EFFECT_CAP_CHANCE_FIRST_THROW, ITEM_EFFECT_CAP_CHANCE_LEGEND, ITEM_EFFECT_CAP_CHANCE_HEAVY, ITEM_EFFECT_CAP_CHANCE_REPEAT, ITEM_EFFECT_CAP_CHANCE_MULTI_THROW, ITEM_EFFECT_CAP_CHANCE_ALWAYS, ITEM_EFFECT_CAP_CHANCE_SINGLE_THROW, }
Variants
ITEM_EFFECT_NONE
ITEM_EFFECT_CAP_NO_FLEE
ITEM_EFFECT_CAP_NO_MOVEMENT
ITEM_EFFECT_CAP_NO_THREAT
ITEM_EFFECT_CAP_TARGET_MAX
ITEM_EFFECT_CAP_TARGET_SLOW
ITEM_EFFECT_CAP_CHANCE_NIGHT
ITEM_EFFECT_CAP_CHANCE_TRAINER
ITEM_EFFECT_CAP_CHANCE_FIRST_THROW
ITEM_EFFECT_CAP_CHANCE_LEGEND
ITEM_EFFECT_CAP_CHANCE_HEAVY
ITEM_EFFECT_CAP_CHANCE_REPEAT
ITEM_EFFECT_CAP_CHANCE_MULTI_THROW
ITEM_EFFECT_CAP_CHANCE_ALWAYS
ITEM_EFFECT_CAP_CHANCE_SINGLE_THROW
Trait Implementations
impl Clone for ItemEffect
[src]
fn clone(&self) -> ItemEffect
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl PartialEq for ItemEffect
[src]
fn eq(&self, __arg_0: &ItemEffect) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0
This method tests for !=
.
impl Eq for ItemEffect
[src]
impl Debug for ItemEffect
[src]
impl Hash for ItemEffect
[src]
fn hash<__H: Hasher>(&self, __arg_0: &mut __H)
Feeds this value into the given [Hasher
]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0
H: Hasher,
Feeds a slice of this type into the given [Hasher
]. Read more