poke_engine/genx/
evaluate.rs1use super::abilities::Abilities;
2use super::items::Items;
3use super::state::PokemonVolatileStatus;
4use crate::choices::MoveCategory;
5use crate::state::{Pokemon, PokemonStatus, Side, State};
6
7const POKEMON_ALIVE: f32 = 30.0;
8const POKEMON_HP: f32 = 100.0;
9const USED_TERA: f32 = -75.0;
10
11const POKEMON_ATTACK_BOOST: f32 = 30.0;
12const POKEMON_DEFENSE_BOOST: f32 = 15.0;
13const POKEMON_SPECIAL_ATTACK_BOOST: f32 = 30.0;
14const POKEMON_SPECIAL_DEFENSE_BOOST: f32 = 15.0;
15const POKEMON_SPEED_BOOST: f32 = 30.0;
16
17const POKEMON_BOOST_MULTIPLIER_6: f32 = 3.3;
18const POKEMON_BOOST_MULTIPLIER_5: f32 = 3.15;
19const POKEMON_BOOST_MULTIPLIER_4: f32 = 3.0;
20const POKEMON_BOOST_MULTIPLIER_3: f32 = 2.5;
21const POKEMON_BOOST_MULTIPLIER_2: f32 = 2.0;
22const POKEMON_BOOST_MULTIPLIER_1: f32 = 1.0;
23const POKEMON_BOOST_MULTIPLIER_0: f32 = 0.0;
24const POKEMON_BOOST_MULTIPLIER_NEG_1: f32 = -1.0;
25const POKEMON_BOOST_MULTIPLIER_NEG_2: f32 = -2.0;
26const POKEMON_BOOST_MULTIPLIER_NEG_3: f32 = -2.5;
27const POKEMON_BOOST_MULTIPLIER_NEG_4: f32 = -3.0;
28const POKEMON_BOOST_MULTIPLIER_NEG_5: f32 = -3.15;
29const POKEMON_BOOST_MULTIPLIER_NEG_6: f32 = -3.3;
30
31const POKEMON_FROZEN: f32 = -40.0;
32const POKEMON_ASLEEP: f32 = -25.0;
33const POKEMON_PARALYZED: f32 = -25.0;
34const POKEMON_TOXIC: f32 = -30.0;
35const POKEMON_POISONED: f32 = -10.0;
36const POKEMON_BURNED: f32 = -25.0;
37
38const LEECH_SEED: f32 = -30.0;
39const SUBSTITUTE: f32 = 40.0;
40const CONFUSION: f32 = -20.0;
41
42const REFLECT: f32 = 20.0;
43const LIGHT_SCREEN: f32 = 20.0;
44const AURORA_VEIL: f32 = 40.0;
45const SAFE_GUARD: f32 = 5.0;
46const TAILWIND: f32 = 7.0;
47const HEALING_WISH: f32 = 30.0;
48
49const STEALTH_ROCK: f32 = -10.0;
50const SPIKES: f32 = -7.0;
51const TOXIC_SPIKES: f32 = -7.0;
52const STICKY_WEB: f32 = -25.0;
53
54fn evaluate_poison(pokemon: &Pokemon, base_score: f32) -> f32 {
55 match pokemon.ability {
56 Abilities::POISONHEAL => 15.0,
57 Abilities::GUTS
58 | Abilities::MARVELSCALE
59 | Abilities::QUICKFEET
60 | Abilities::TOXICBOOST
61 | Abilities::MAGICGUARD => 10.0,
62 _ => base_score,
63 }
64}
65
66fn evaluate_burned(pokemon: &Pokemon) -> f32 {
67 match pokemon.ability {
71 Abilities::GUTS | Abilities::MARVELSCALE | Abilities::QUICKFEET => {
72 return -2.0 * POKEMON_BURNED
73 }
74 _ => {}
75 }
76
77 let mut multiplier = 0.0;
78 for mv in pokemon.moves.into_iter() {
79 if mv.choice.category == MoveCategory::Physical {
80 multiplier += 1.0;
81 }
82 }
83
84 if pokemon.special_attack > pokemon.attack {
86 multiplier /= 2.0;
87 }
88
89 multiplier * POKEMON_BURNED
90}
91
92fn get_boost_multiplier(boost: i8) -> f32 {
93 match boost {
94 6 => POKEMON_BOOST_MULTIPLIER_6,
95 5 => POKEMON_BOOST_MULTIPLIER_5,
96 4 => POKEMON_BOOST_MULTIPLIER_4,
97 3 => POKEMON_BOOST_MULTIPLIER_3,
98 2 => POKEMON_BOOST_MULTIPLIER_2,
99 1 => POKEMON_BOOST_MULTIPLIER_1,
100 0 => POKEMON_BOOST_MULTIPLIER_0,
101 -1 => POKEMON_BOOST_MULTIPLIER_NEG_1,
102 -2 => POKEMON_BOOST_MULTIPLIER_NEG_2,
103 -3 => POKEMON_BOOST_MULTIPLIER_NEG_3,
104 -4 => POKEMON_BOOST_MULTIPLIER_NEG_4,
105 -5 => POKEMON_BOOST_MULTIPLIER_NEG_5,
106 -6 => POKEMON_BOOST_MULTIPLIER_NEG_6,
107 _ => panic!("Invalid boost value: {}", boost),
108 }
109}
110
111fn evaluate_hazards(pokemon: &Pokemon, side: &Side) -> f32 {
112 let mut score = 0.0;
113 let pkmn_is_grounded = pokemon.is_grounded();
114 if pokemon.item != Items::HEAVYDUTYBOOTS {
115 if pokemon.ability != Abilities::MAGICGUARD {
116 score += side.side_conditions.stealth_rock as f32 * STEALTH_ROCK;
117 if pkmn_is_grounded {
118 score += side.side_conditions.spikes as f32 * SPIKES;
119 score += side.side_conditions.toxic_spikes as f32 * TOXIC_SPIKES;
120 }
121 }
122 if pkmn_is_grounded {
123 score += side.side_conditions.sticky_web as f32 * STICKY_WEB;
124 }
125 }
126
127 score
128}
129
130fn evaluate_pokemon(pokemon: &Pokemon) -> f32 {
131 let mut score = 0.0;
132 score += POKEMON_HP * pokemon.hp as f32 / pokemon.maxhp as f32;
133
134 match pokemon.status {
135 PokemonStatus::BURN => score += evaluate_burned(pokemon),
136 PokemonStatus::FREEZE => score += POKEMON_FROZEN,
137 PokemonStatus::SLEEP => score += POKEMON_ASLEEP,
138 PokemonStatus::PARALYZE => score += POKEMON_PARALYZED,
139 PokemonStatus::TOXIC => score += evaluate_poison(pokemon, POKEMON_TOXIC),
140 PokemonStatus::POISON => score += evaluate_poison(pokemon, POKEMON_POISONED),
141 PokemonStatus::NONE => {}
142 }
143
144 if pokemon.item != Items::NONE {
145 score += 10.0;
146 }
147
148 if score < 0.0 {
151 score = 0.0;
152 }
153
154 score += POKEMON_ALIVE;
155
156 score
157}
158
159pub fn evaluate(state: &State) -> f32 {
160 let mut score = 0.0;
161
162 let mut iter = state.side_one.pokemon.into_iter();
163 let mut s1_used_tera = false;
164 while let Some(pkmn) = iter.next() {
165 if pkmn.hp > 0 {
166 score += evaluate_pokemon(pkmn);
167 score += evaluate_hazards(pkmn, &state.side_one);
168 if iter.pokemon_index == state.side_one.active_index {
169 for vs in state.side_one.volatile_statuses.iter() {
170 match vs {
171 PokemonVolatileStatus::LEECHSEED => score += LEECH_SEED,
172 PokemonVolatileStatus::SUBSTITUTE => score += SUBSTITUTE,
173 PokemonVolatileStatus::CONFUSION => score += CONFUSION,
174 _ => {}
175 }
176 }
177
178 score += get_boost_multiplier(state.side_one.attack_boost) * POKEMON_ATTACK_BOOST;
179 score += get_boost_multiplier(state.side_one.defense_boost) * POKEMON_DEFENSE_BOOST;
180 score += get_boost_multiplier(state.side_one.special_attack_boost)
181 * POKEMON_SPECIAL_ATTACK_BOOST;
182 score += get_boost_multiplier(state.side_one.special_defense_boost)
183 * POKEMON_SPECIAL_DEFENSE_BOOST;
184 score += get_boost_multiplier(state.side_one.speed_boost) * POKEMON_SPEED_BOOST;
185 }
186 }
187 if pkmn.terastallized {
188 s1_used_tera = true;
189 }
190 }
191 if s1_used_tera {
192 score += USED_TERA;
193 }
194 let mut iter = state.side_two.pokemon.into_iter();
195 let mut s2_used_tera = false;
196 while let Some(pkmn) = iter.next() {
197 if pkmn.hp > 0 {
198 score -= evaluate_pokemon(pkmn);
199 score -= evaluate_hazards(pkmn, &state.side_two);
200
201 if iter.pokemon_index == state.side_two.active_index {
202 for vs in state.side_two.volatile_statuses.iter() {
203 match vs {
204 PokemonVolatileStatus::LEECHSEED => score -= LEECH_SEED,
205 PokemonVolatileStatus::SUBSTITUTE => score -= SUBSTITUTE,
206 PokemonVolatileStatus::CONFUSION => score -= CONFUSION,
207 _ => {}
208 }
209 }
210
211 score -= get_boost_multiplier(state.side_two.attack_boost) * POKEMON_ATTACK_BOOST;
212 score -= get_boost_multiplier(state.side_two.defense_boost) * POKEMON_DEFENSE_BOOST;
213 score -= get_boost_multiplier(state.side_two.special_attack_boost)
214 * POKEMON_SPECIAL_ATTACK_BOOST;
215 score -= get_boost_multiplier(state.side_two.special_defense_boost)
216 * POKEMON_SPECIAL_DEFENSE_BOOST;
217 score -= get_boost_multiplier(state.side_two.speed_boost) * POKEMON_SPEED_BOOST;
218 }
219 }
220 if pkmn.terastallized {
221 s2_used_tera = true;
222 }
223 }
224 if s2_used_tera {
225 score -= USED_TERA;
226 }
227
228 score += state.side_one.side_conditions.reflect as f32 * REFLECT;
229 score += state.side_one.side_conditions.light_screen as f32 * LIGHT_SCREEN;
230 score += state.side_one.side_conditions.aurora_veil as f32 * AURORA_VEIL;
231 score += state.side_one.side_conditions.safeguard as f32 * SAFE_GUARD;
232 score += state.side_one.side_conditions.tailwind as f32 * TAILWIND;
233 score += state.side_one.side_conditions.healing_wish as f32 * HEALING_WISH;
234
235 score -= state.side_two.side_conditions.reflect as f32 * REFLECT;
236 score -= state.side_two.side_conditions.light_screen as f32 * LIGHT_SCREEN;
237 score -= state.side_two.side_conditions.aurora_veil as f32 * AURORA_VEIL;
238 score -= state.side_two.side_conditions.safeguard as f32 * SAFE_GUARD;
239 score -= state.side_two.side_conditions.tailwind as f32 * TAILWIND;
240 score -= state.side_two.side_conditions.healing_wish as f32 * HEALING_WISH;
241
242 score
243}