1use crate::abilities::Abilities;
2use crate::choices::MoveCategory;
3use crate::items::Items;
4use crate::state::{Pokemon, PokemonStatus, PokemonVolatileStatus, Side, State};
5
6const POKEMON_ALIVE: f32 = 30.0;
7const POKEMON_HP: f32 = 100.0;
8const USED_TERA: f32 = -75.0;
9
10const POKEMON_ATTACK_BOOST: f32 = 30.0;
11const POKEMON_DEFENSE_BOOST: f32 = 15.0;
12const POKEMON_SPECIAL_ATTACK_BOOST: f32 = 30.0;
13const POKEMON_SPECIAL_DEFENSE_BOOST: f32 = 15.0;
14const POKEMON_SPEED_BOOST: f32 = 30.0;
15
16const POKEMON_BOOST_MULTIPLIER_6: f32 = 3.3;
17const POKEMON_BOOST_MULTIPLIER_5: f32 = 3.15;
18const POKEMON_BOOST_MULTIPLIER_4: f32 = 3.0;
19const POKEMON_BOOST_MULTIPLIER_3: f32 = 2.5;
20const POKEMON_BOOST_MULTIPLIER_2: f32 = 2.0;
21const POKEMON_BOOST_MULTIPLIER_1: f32 = 1.0;
22const POKEMON_BOOST_MULTIPLIER_0: f32 = 0.0;
23const POKEMON_BOOST_MULTIPLIER_NEG_1: f32 = -1.0;
24const POKEMON_BOOST_MULTIPLIER_NEG_2: f32 = -2.0;
25const POKEMON_BOOST_MULTIPLIER_NEG_3: f32 = -2.5;
26const POKEMON_BOOST_MULTIPLIER_NEG_4: f32 = -3.0;
27const POKEMON_BOOST_MULTIPLIER_NEG_5: f32 = -3.15;
28const POKEMON_BOOST_MULTIPLIER_NEG_6: f32 = -3.3;
29
30const POKEMON_FROZEN: f32 = -40.0;
31const POKEMON_ASLEEP: f32 = -25.0;
32const POKEMON_PARALYZED: f32 = -25.0;
33const POKEMON_TOXIC: f32 = -30.0;
34const POKEMON_POISONED: f32 = -10.0;
35const POKEMON_BURNED: f32 = -25.0;
36
37const LEECH_SEED: f32 = -30.0;
38const SUBSTITUTE: f32 = 40.0;
39const CONFUSION: f32 = -20.0;
40
41const REFLECT: f32 = 20.0;
42const LIGHT_SCREEN: f32 = 20.0;
43const AURORA_VEIL: f32 = 40.0;
44const SAFE_GUARD: f32 = 5.0;
45const TAILWIND: f32 = 7.0;
46
47const STEALTH_ROCK: f32 = -10.0;
48const SPIKES: f32 = -7.0;
49const TOXIC_SPIKES: f32 = -7.0;
50const STICKY_WEB: f32 = -25.0;
51
52fn evaluate_poison(pokemon: &Pokemon, base_score: f32) -> f32 {
53 match pokemon.ability {
54 Abilities::POISONHEAL => 15.0,
55 Abilities::GUTS
56 | Abilities::MARVELSCALE
57 | Abilities::QUICKFEET
58 | Abilities::TOXICBOOST
59 | Abilities::MAGICGUARD => 10.0,
60 _ => base_score,
61 }
62}
63
64fn evaluate_burned(pokemon: &Pokemon) -> f32 {
65 match pokemon.ability {
69 Abilities::GUTS | Abilities::MARVELSCALE | Abilities::QUICKFEET => {
70 return -2.0 * POKEMON_BURNED
71 }
72 _ => {}
73 }
74
75 let mut multiplier = 0.0;
76 for mv in pokemon.moves.into_iter() {
77 if mv.choice.category == MoveCategory::Physical {
78 multiplier += 1.0;
79 }
80 }
81
82 if pokemon.special_attack > pokemon.attack {
84 multiplier /= 2.0;
85 }
86
87 multiplier * POKEMON_BURNED
88}
89
90fn get_boost_multiplier(boost: i8) -> f32 {
91 match boost {
92 6 => POKEMON_BOOST_MULTIPLIER_6,
93 5 => POKEMON_BOOST_MULTIPLIER_5,
94 4 => POKEMON_BOOST_MULTIPLIER_4,
95 3 => POKEMON_BOOST_MULTIPLIER_3,
96 2 => POKEMON_BOOST_MULTIPLIER_2,
97 1 => POKEMON_BOOST_MULTIPLIER_1,
98 0 => POKEMON_BOOST_MULTIPLIER_0,
99 -1 => POKEMON_BOOST_MULTIPLIER_NEG_1,
100 -2 => POKEMON_BOOST_MULTIPLIER_NEG_2,
101 -3 => POKEMON_BOOST_MULTIPLIER_NEG_3,
102 -4 => POKEMON_BOOST_MULTIPLIER_NEG_4,
103 -5 => POKEMON_BOOST_MULTIPLIER_NEG_5,
104 -6 => POKEMON_BOOST_MULTIPLIER_NEG_6,
105 _ => panic!("Invalid boost value: {}", boost),
106 }
107}
108
109fn evaluate_hazards(pokemon: &Pokemon, side: &Side) -> f32 {
110 let mut score = 0.0;
111 let pkmn_is_grounded = pokemon.is_grounded();
112 if pokemon.item != Items::HEAVYDUTYBOOTS {
113 if pokemon.ability != Abilities::MAGICGUARD {
114 score += side.side_conditions.stealth_rock as f32 * STEALTH_ROCK;
115 if pkmn_is_grounded {
116 score += side.side_conditions.spikes as f32 * SPIKES;
117 score += side.side_conditions.toxic_spikes as f32 * TOXIC_SPIKES;
118 }
119 }
120 if pkmn_is_grounded {
121 score += side.side_conditions.sticky_web as f32 * STICKY_WEB;
122 }
123 }
124
125 score
126}
127
128fn evaluate_pokemon(pokemon: &Pokemon) -> f32 {
129 let mut score = 0.0;
130 score += POKEMON_HP * pokemon.hp as f32 / pokemon.maxhp as f32;
131
132 match pokemon.status {
133 PokemonStatus::BURN => score += evaluate_burned(pokemon),
134 PokemonStatus::FREEZE => score += POKEMON_FROZEN,
135 PokemonStatus::SLEEP => score += POKEMON_ASLEEP,
136 PokemonStatus::PARALYZE => score += POKEMON_PARALYZED,
137 PokemonStatus::TOXIC => score += evaluate_poison(pokemon, POKEMON_TOXIC),
138 PokemonStatus::POISON => score += evaluate_poison(pokemon, POKEMON_POISONED),
139 PokemonStatus::NONE => {}
140 }
141
142 if pokemon.item != Items::NONE {
143 score += 10.0;
144 }
145
146 if score < 0.0 {
149 score = 0.0;
150 }
151
152 score += POKEMON_ALIVE;
153
154 score
155}
156
157pub fn evaluate(state: &State) -> f32 {
158 let mut score = 0.0;
159
160 let mut iter = state.side_one.pokemon.into_iter();
161 let mut s1_used_tera = false;
162 while let Some(pkmn) = iter.next() {
163 if pkmn.hp > 0 {
164 score += evaluate_pokemon(pkmn);
165 score += evaluate_hazards(pkmn, &state.side_one);
166 if iter.pokemon_index == state.side_one.active_index {
167 for vs in state.side_one.volatile_statuses.iter() {
168 match vs {
169 PokemonVolatileStatus::LEECHSEED => score += LEECH_SEED,
170 PokemonVolatileStatus::SUBSTITUTE => score += SUBSTITUTE,
171 PokemonVolatileStatus::CONFUSION => score += CONFUSION,
172 _ => {}
173 }
174 }
175
176 score += get_boost_multiplier(state.side_one.attack_boost) * POKEMON_ATTACK_BOOST;
177 score += get_boost_multiplier(state.side_one.defense_boost) * POKEMON_DEFENSE_BOOST;
178 score += get_boost_multiplier(state.side_one.special_attack_boost)
179 * POKEMON_SPECIAL_ATTACK_BOOST;
180 score += get_boost_multiplier(state.side_one.special_defense_boost)
181 * POKEMON_SPECIAL_DEFENSE_BOOST;
182 score += get_boost_multiplier(state.side_one.speed_boost) * POKEMON_SPEED_BOOST;
183 }
184 }
185 if pkmn.terastallized {
186 s1_used_tera = true;
187 }
188 }
189 if s1_used_tera {
190 score += USED_TERA;
191 }
192 let mut iter = state.side_two.pokemon.into_iter();
193 let mut s2_used_tera = false;
194 while let Some(pkmn) = iter.next() {
195 if pkmn.hp > 0 {
196 score -= evaluate_pokemon(pkmn);
197 score -= evaluate_hazards(pkmn, &state.side_two);
198
199 if iter.pokemon_index == state.side_two.active_index {
200 for vs in state.side_two.volatile_statuses.iter() {
201 match vs {
202 PokemonVolatileStatus::LEECHSEED => score -= LEECH_SEED,
203 PokemonVolatileStatus::SUBSTITUTE => score -= SUBSTITUTE,
204 PokemonVolatileStatus::CONFUSION => score -= CONFUSION,
205 _ => {}
206 }
207 }
208
209 score -= get_boost_multiplier(state.side_two.attack_boost) * POKEMON_ATTACK_BOOST;
210 score -= get_boost_multiplier(state.side_two.defense_boost) * POKEMON_DEFENSE_BOOST;
211 score -= get_boost_multiplier(state.side_two.special_attack_boost)
212 * POKEMON_SPECIAL_ATTACK_BOOST;
213 score -= get_boost_multiplier(state.side_two.special_defense_boost)
214 * POKEMON_SPECIAL_DEFENSE_BOOST;
215 score -= get_boost_multiplier(state.side_two.speed_boost) * POKEMON_SPEED_BOOST;
216 }
217 }
218 if pkmn.terastallized {
219 s2_used_tera = true;
220 }
221 }
222 if s2_used_tera {
223 score -= USED_TERA;
224 }
225
226 score += state.side_one.side_conditions.reflect as f32 * REFLECT;
227 score += state.side_one.side_conditions.light_screen as f32 * LIGHT_SCREEN;
228 score += state.side_one.side_conditions.aurora_veil as f32 * AURORA_VEIL;
229 score += state.side_one.side_conditions.safeguard as f32 * SAFE_GUARD;
230 score += state.side_one.side_conditions.tailwind as f32 * TAILWIND;
231
232 score -= state.side_two.side_conditions.reflect as f32 * REFLECT;
233 score -= state.side_two.side_conditions.light_screen as f32 * LIGHT_SCREEN;
234 score -= state.side_two.side_conditions.aurora_veil as f32 * AURORA_VEIL;
235 score -= state.side_two.side_conditions.safeguard as f32 * SAFE_GUARD;
236 score -= state.side_two.side_conditions.tailwind as f32 * TAILWIND;
237
238 score
239}