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use crate::{
sample::{AudioSample, Stereo},
signal::{MapSgn, PointwiseMapSgn, Signal},
Map, Vol,
};
pub type Volume<S> = PointwiseMapSgn<S, Vol>;
impl<S: Signal> Volume<S> {
pub const fn new(sgn: S, vol: Vol) -> Self {
Self::new_pointwise(sgn, vol)
}
pub const fn gain(&self) -> f64 {
self.func().gain
}
pub fn gain_mut(&mut self) -> &mut f64 {
&mut self.func_mut().gain
}
}
pub trait PanLaw: Copy + Default {
fn new(angle: f64) -> Self;
fn angle(&self) -> f64;
fn angle_mut(&mut self) -> &mut f64;
fn gain(&self) -> (f64, f64);
}
#[derive(Clone, Copy, Debug)]
pub struct Linear {
pub angle: f64,
}
impl Default for Linear {
fn default() -> Self {
Self { angle: 0.5 }
}
}
macro_rules! pan_boilerplate {
() => {
fn new(angle: f64) -> Self {
Self { angle }
}
fn angle(&self) -> f64 {
self.angle
}
fn angle_mut(&mut self) -> &mut f64 {
&mut self.angle
}
};
}
impl PanLaw for Linear {
pan_boilerplate!();
fn gain(&self) -> (f64, f64) {
(1.0 - self.angle, self.angle)
}
}
#[derive(Clone, Copy, Debug)]
pub struct Power {
pub angle: f64,
}
impl Default for Power {
fn default() -> Self {
Self { angle: 0.5 }
}
}
impl PanLaw for Power {
pan_boilerplate!();
fn gain(&self) -> (f64, f64) {
let angle = std::f64::consts::FRAC_PI_2 * self.angle;
(angle.cos(), angle.sin())
}
}
#[derive(Clone, Copy, Debug)]
pub struct Mixed {
pub angle: f64,
}
impl Default for Mixed {
fn default() -> Self {
Self { angle: 0.5 }
}
}
impl PanLaw for Mixed {
pan_boilerplate!();
fn gain(&self) -> (f64, f64) {
let linear = Linear { angle: self.angle }.gain();
let power = Power { angle: self.angle }.gain();
((linear.0 * power.0).sqrt(), (linear.1 * power.1).sqrt())
}
}
#[derive(Clone, Copy, Debug)]
pub struct PanWrapper<P>(pub P);
impl<A: AudioSample, P: PanLaw> Map<A, Stereo> for PanWrapper<P> {
fn eval(&self, sample: A) -> Stereo {
let Stereo(sl, sr) = sample.duplicate();
let (gl, gr) = self.0.gain();
Stereo(sl * gl, sr * gr)
}
}
pub type Panner<S, P> = MapSgn<S, Stereo, PanWrapper<P>>;
impl<S: Signal, P: PanLaw> Panner<S, P>
where
S::Sample: AudioSample,
{
pub fn new_pan(sgn: S, angle: f64) -> Self {
Self::new_generic(sgn, PanWrapper(P::new(angle)))
}
pub fn angle(&self) -> f64 {
self.map.0.angle()
}
pub fn angle_mut(&mut self) -> &mut f64 {
self.map.0.angle_mut()
}
}
pub type LinearPanner<S> = Panner<S, Linear>;
impl<S: Signal> LinearPanner<S>
where
S::Sample: AudioSample,
{
pub fn new(sgn: S, angle: f64) -> Self {
Self::new_pan(sgn, angle)
}
}
pub type PowerPanner<S> = Panner<S, Power>;
impl<S: Signal> PowerPanner<S>
where
S::Sample: AudioSample,
{
pub fn new(sgn: S, angle: f64) -> Self {
Self::new_pan(sgn, angle)
}
}
pub type MixedPanner<S> = Panner<S, Mixed>;
impl<S: Signal> MixedPanner<S>
where
S::Sample: AudioSample,
{
pub fn new(sgn: S, angle: f64) -> Self {
Self::new_pan(sgn, angle)
}
}