pub struct ProjectionMatrix(_);
Expand description

The projection matrix which is used to project the 3D space to the 2D display panel

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impl ProjectionMatrix

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pub fn one() -> Self

Returns the identity matrix

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pub fn zero() -> Self

Returns the zero maxtrix

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pub fn shift(x: f64, y: f64, z: f64) -> Self

Returns the matrix which shift the coordinate

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pub fn rotate(x: f64, y: f64, z: f64) -> Self

Returns the matrix which rotates the coordinate

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pub fn scale(factor: f64) -> Self

Returns the matrix that applies a scale factor

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pub fn normalize(&mut self)

Normalize the matrix, this will make the metric unit to 1

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pub fn projected_depth(&self, (x, y, z): (i32, i32, i32)) -> i32

Get the distance of the point in guest coordinate from the screen in pixels

Trait Implementations§

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impl AsMut<[[f64; 4]; 4]> for ProjectionMatrix

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fn as_mut(&mut self) -> &mut [[f64; 4]; 4]

Converts this type into a mutable reference of the (usually inferred) input type.
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impl AsRef<[[f64; 4]; 4]> for ProjectionMatrix

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fn as_ref(&self) -> &[[f64; 4]; 4]

Converts this type into a shared reference of the (usually inferred) input type.
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impl Clone for ProjectionMatrix

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fn clone(&self) -> ProjectionMatrix

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ProjectionMatrix

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ProjectionMatrix

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl From<[[f64; 4]; 4]> for ProjectionMatrix

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fn from(data: [[f64; 4]; 4]) -> Self

Converts to this type from the input type.
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impl Mul<(f64, f64, f64)> for ProjectionMatrix

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type Output = (i32, i32)

The resulting type after applying the * operator.
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fn mul(self, (x, y, z): (f64, f64, f64)) -> (i32, i32)

Performs the * operation. Read more
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impl Mul<(i32, i32, i32)> for ProjectionMatrix

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type Output = (i32, i32)

The resulting type after applying the * operator.
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fn mul(self, (x, y, z): (i32, i32, i32)) -> (i32, i32)

Performs the * operation. Read more
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impl Mul<ProjectionMatrix> for ProjectionMatrix

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type Output = ProjectionMatrix

The resulting type after applying the * operator.
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fn mul(self, other: ProjectionMatrix) -> ProjectionMatrix

Performs the * operation. Read more
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impl Copy for ProjectionMatrix

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.