Struct plotters::prelude::Cartesian2d
source · [−]Expand description
A 2D Cartesian coordinate system described by two 1D ranged coordinate specs.
Implementations
sourceimpl<X: Ranged, Y: Ranged> Cartesian2d<X, Y>
impl<X: Ranged, Y: Ranged> Cartesian2d<X, Y>
sourcepub fn new<IntoX: Into<X>, IntoY: Into<Y>>(
logic_x: IntoX,
logic_y: IntoY,
actual: (Range<i32>, Range<i32>)
) -> Self
pub fn new<IntoX: Into<X>, IntoY: Into<Y>>(
logic_x: IntoX,
logic_y: IntoY,
actual: (Range<i32>, Range<i32>)
) -> Self
Create a new 2D cartesian coordinate system
logic_x
andlogic_y
: The description for the 1D coordinate systemactual
: The pixel range on the screen for this coordinate system
sourcepub fn draw_mesh<E, DrawMesh: FnMut(MeshLine<'_, X, Y>) -> Result<(), E>, XH: KeyPointHint, YH: KeyPointHint>(
&self,
h_limit: YH,
v_limit: XH,
draw_mesh: DrawMesh
) -> Result<(), E>
pub fn draw_mesh<E, DrawMesh: FnMut(MeshLine<'_, X, Y>) -> Result<(), E>, XH: KeyPointHint, YH: KeyPointHint>(
&self,
h_limit: YH,
v_limit: XH,
draw_mesh: DrawMesh
) -> Result<(), E>
Draw the mesh for the coordinate system
sourcepub fn get_x_range(&self) -> Range<X::ValueType>
pub fn get_x_range(&self) -> Range<X::ValueType>
Get the range of X axis
sourcepub fn get_y_range(&self) -> Range<Y::ValueType>
pub fn get_y_range(&self) -> Range<Y::ValueType>
Get the range of Y axis
sourcepub fn get_x_axis_pixel_range(&self) -> Range<i32>
pub fn get_x_axis_pixel_range(&self) -> Range<i32>
Get the horizental backend coordinate range where X axis should be drawn
sourcepub fn get_y_axis_pixel_range(&self) -> Range<i32>
pub fn get_y_axis_pixel_range(&self) -> Range<i32>
Get the vertical backend coordinate range where Y axis should be drawn
Trait Implementations
sourceimpl<X: Clone + Ranged, Y: Clone + Ranged> Clone for Cartesian2d<X, Y>
impl<X: Clone + Ranged, Y: Clone + Ranged> Clone for Cartesian2d<X, Y>
sourcefn clone(&self) -> Cartesian2d<X, Y>
fn clone(&self) -> Cartesian2d<X, Y>
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl<X: Ranged, Y: Ranged> CoordTranslate for Cartesian2d<X, Y>
impl<X: Ranged, Y: Ranged> CoordTranslate for Cartesian2d<X, Y>
sourceimpl<X: ReversibleRanged, Y: ReversibleRanged> ReverseCoordTranslate for Cartesian2d<X, Y>
impl<X: ReversibleRanged, Y: ReversibleRanged> ReverseCoordTranslate for Cartesian2d<X, Y>
sourcefn reverse_translate(&self, input: BackendCoord) -> Option<Self::From>
fn reverse_translate(&self, input: BackendCoord) -> Option<Self::From>
Reverse translate the coordinate from the drawing coordinate to the logic coordinate. Note: the return value is an option, because it’s possible that the drawing coordinate isn’t able to be represented in te guest coordinate system Read more
Auto Trait Implementations
impl<X, Y> RefUnwindSafe for Cartesian2d<X, Y> where
X: RefUnwindSafe,
Y: RefUnwindSafe,
impl<X, Y> Send for Cartesian2d<X, Y> where
X: Send,
Y: Send,
impl<X, Y> Sync for Cartesian2d<X, Y> where
X: Sync,
Y: Sync,
impl<X, Y> Unpin for Cartesian2d<X, Y> where
X: Unpin,
Y: Unpin,
impl<X, Y> UnwindSafe for Cartesian2d<X, Y> where
X: UnwindSafe,
Y: UnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more