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use chrono;
use std::time;
use pleco::core::masks::PLAYER_CNT;
#[derive(Clone)]
pub enum LimitsType {
Time(UCITimer),
MoveTime(u64),
Mate(u16),
Depth(u16),
Nodes(u64),
Infinite,
Ponder
}
impl LimitsType {
pub fn is_depth(&self) -> bool {
match *self {
LimitsType::Depth(_x) => true,
_ => false
}
}
}
#[derive(Clone)]
pub struct UCITimer {
pub time_msec: [i64; PLAYER_CNT],
pub inc_msec: [i64; PLAYER_CNT],
pub moves_to_go: u32,
}
impl UCITimer {
pub fn blank() -> Self {
UCITimer {
time_msec: [0;PLAYER_CNT],
inc_msec: [0;PLAYER_CNT],
moves_to_go: 0
}
}
pub fn is_blank(&self) -> bool {
self.time_msec[0] == 0 &&
self.time_msec[1] == 0 &&
self.inc_msec[0] == 0 &&
self.inc_msec[1] == 0
}
pub fn display(&self) {
println!("time: [{}, {}], inc: [{}, {}], moves to go: {}", self.time_msec[0], self.time_msec[1], self.inc_msec[0], self.inc_msec[1], self.moves_to_go);
}
}
#[derive(Clone)]
pub struct PreLimits {
pub time: Option<UCITimer>,
pub move_time: Option<u64>,
pub nodes: Option<u64>,
pub depth: Option<u16>,
pub mate: Option<u16>,
pub infinite: bool,
pub ponder: bool,
pub search_moves: Vec<String>,
}
impl PreLimits {
pub fn print(&self) {
if let Some(ref time) = self.time {
println!("time_msec: W = {}, B = {}",time.time_msec[0], time.time_msec[1]);
println!("inc_msec: W = {}, B = {}",time.inc_msec[0], time.inc_msec[1]);
println!("movestogo: {}",time.moves_to_go);
}
if let Some(move_time) = self.move_time {println!("move_time: {}", move_time)}
if let Some(nodes) = self.nodes {println!("nodes: {}", nodes)}
if let Some(depth) = self.depth {println!("depth: {}", depth)}
if let Some(mate) = self.mate {println!("move_time: {}", mate)}
println!("infinite: {}", self.infinite);
println!("ponder: {}", self.ponder);
if self.search_moves.len() > 1 {
print!("search_moves:");
self.search_moves.iter().for_each(|p|print!(" {}", p));
println!();
}
}
pub fn blank() -> Self {
PreLimits {
time: None,
move_time: None,
nodes: None,
depth: None,
mate: None,
infinite: false,
ponder: false,
search_moves: Vec::new()
}
}
pub fn create(self) -> Limits {
let mut limits = Limits {
search_moves: self.search_moves.clone(),
limits_type: LimitsType::Infinite,
start: time::Instant::now()
};
limits.limits_type = if self.ponder {
LimitsType::Ponder
} else if let Some(m_time) = self.move_time {
LimitsType::MoveTime(m_time)
} else if let Some(mate) = self.mate {
LimitsType::Mate(mate)
} else if let Some(depth) = self.depth {
LimitsType::Depth(depth)
} else if let Some(nodes) = self.nodes {
LimitsType::Nodes(nodes)
} else if self.infinite {
LimitsType::Infinite
} else if let Some(timer) = self.time {
LimitsType::Time(timer)
} else {
LimitsType::Infinite
};
limits
}
}
#[derive(Clone)]
pub struct Limits {
pub search_moves: Vec<String>,
pub limits_type: LimitsType,
pub start: time::Instant
}
impl Limits {
pub fn use_time_management(&self) -> Option<UCITimer> {
match self.limits_type {
LimitsType::Time(ref timer) => Some(timer.clone()),
_ => None
}
}
pub fn blank() -> Self {
Limits {
search_moves: Vec::new(),
limits_type: LimitsType::Infinite,
start: time::Instant::now()
}
}
pub fn elapsed(&self) -> i64 {
chrono::Duration::from_std(self.start.elapsed())
.unwrap()
.num_milliseconds()
}
pub fn use_movetime(&self) -> Option<u64> {
match self.limits_type {
LimitsType::MoveTime(time) => Some(time),
_ => None
}
}
}