[−][src]Struct pleco::tools::eval::Eval
A simple evaluation structure. This is included as an example, and shouldn't neccessarily be used inside serious chess engines.
use pleco::tools::eval::Eval; use pleco::Board; let board = Board::start_pos(); let score = Eval::eval_low(&board); println!("Score: {}", score);
Methods
impl Eval
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pub fn eval_low(board: &Board) -> Value
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Evaluates the score of a Board
for the current side to move.
Auto Trait Implementations
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U: From<T>,
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The type returned in the event of a conversion error.
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