Crate playstation2

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Peripheral access API for PLAYSTATION2 microcontrollers (generated using svd2rust v0.33.0 ( ))

You can find an overview of the generated API here.

API features to be included in the next svd2rust release can be generated by cloning the svd2rust repository, checking out the above commit, and running cargo doc --open.

Modules§

  • DMA Controller. See EE User’s Manual, Chapter 5.
  • Common register and bit access and modify traits
  • GS Interface. See EE User’s Manual, Chapter 7.
  • Privileged GS registers. Some are accessible via mapped EE addressed, but some require the GIF for accessing the relevant registers on the GS.
  • Interrupt Controller. See EE User’s Manual, Chapter 3.
  • Image Data Processor. See EE User’s Manual, Chapter 8.
  • Programmable Timers. See EE User’s Manual, Chapter 4.
  • VU Interface. See EE User’s Manual, Chapter 6.

Structs§

  • DMA Controller. See EE User’s Manual, Chapter 5.
  • GS Interface. See EE User’s Manual, Chapter 7.
  • Privileged GS registers. Some are accessible via mapped EE addressed, but some require the GIF for accessing the relevant registers on the GS.
  • Interrupt Controller. See EE User’s Manual, Chapter 3.
  • Image Data Processor. See EE User’s Manual, Chapter 8.
  • All the peripherals.
  • Programmable Timers. See EE User’s Manual, Chapter 4.
  • VU Interface. See EE User’s Manual, Chapter 6.

Constants§