Struct playdate_sys::ffi::playdate_sound_sample
source · #[repr(C)]pub struct playdate_sound_sample {
pub newSampleBuffer: Option<unsafe extern "C" fn(byteCount: c_int) -> *mut AudioSample>,
pub loadIntoSample: Option<unsafe extern "C" fn(sample: *mut AudioSample, path: *const c_char) -> c_int>,
pub load: Option<unsafe extern "C" fn(path: *const c_char) -> *mut AudioSample>,
pub newSampleFromData: Option<unsafe extern "C" fn(data: *mut u8, format: SoundFormat, sampleRate: u32, byteCount: c_int) -> *mut AudioSample>,
pub getData: Option<unsafe extern "C" fn(sample: *mut AudioSample, data: *mut *mut u8, format: *mut SoundFormat, sampleRate: *mut u32, bytelength: *mut u32)>,
pub freeSample: Option<unsafe extern "C" fn(sample: *mut AudioSample)>,
pub getLength: Option<unsafe extern "C" fn(sample: *mut AudioSample) -> c_float>,
pub decompress: Option<unsafe extern "C" fn(sample: *mut AudioSample) -> c_int>,
}
Fields§
§newSampleBuffer: Option<unsafe extern "C" fn(byteCount: c_int) -> *mut AudioSample>
AudioSample* playdate->sound->sample->newSampleBuffer(int length)
Allocates and returns a new AudioSample with a buffer large enough to load a file of length bytes.
loadIntoSample: Option<unsafe extern "C" fn(sample: *mut AudioSample, path: *const c_char) -> c_int>
void playdate->sound->sample->loadIntoSample(AudioSample* sample, const char* path)
Loads the sound data from the file at path into an existing AudioSample, sample.
load: Option<unsafe extern "C" fn(path: *const c_char) -> *mut AudioSample>
AudioSample* playdate->sound->sample->load(const char* path)
Allocates and returns a new AudioSample, with the sound data loaded in memory. If there is no file at path, the function returns null.
newSampleFromData: Option<unsafe extern "C" fn(data: *mut u8, format: SoundFormat, sampleRate: u32, byteCount: c_int) -> *mut AudioSample>
AudioSample* playdate->sound->sample->newSampleFromData(uint8_t* data, SoundFormat format, uint32_t sampleRate, int byteCount)
Returns a new AudioSample referencing the given audio data. The sample keeps a pointer to the data instead of copying it, so the data must remain valid while the sample is active. format is one of the following values:
SoundFormat
typedef enum
{
kSound8bitMono = 0,
kSound8bitStereo = 1,
kSound16bitMono = 2,
kSound16bitStereo = 3,
kSoundADPCMMono = 4,
kSoundADPCMStereo = 5
} SoundFormat;
pd_api_sound.h
also provides some helper macros and functions:
#define SoundFormatIsStereo(f) ((f)&1)
#define SoundFormatIs16bit(f) ((f)>=kSound16bitMono)
static inline uint32_t SoundFormat_bytesPerFrame(SoundFormat fmt);
getData: Option<unsafe extern "C" fn(sample: *mut AudioSample, data: *mut *mut u8, format: *mut SoundFormat, sampleRate: *mut u32, bytelength: *mut u32)>
§freeSample: Option<unsafe extern "C" fn(sample: *mut AudioSample)>
void playdate->sound->sample->freeSample(AudioSample* sample)
Frees the given sample.
getLength: Option<unsafe extern "C" fn(sample: *mut AudioSample) -> c_float>
float playdate->sound->sample->getLength(AudioSample* sample)
Returns the length, in seconds, of sample.
decompress: Option<unsafe extern "C" fn(sample: *mut AudioSample) -> c_int>
int playdate->sound->sample->decompress(void)
If the sample is ADPCM compressed, decompresses the sample data to 16-bit PCM data. This increases the sample’s memory footprint by 4x and does not affect the quality in any way, but it is necessary if you want to use the sample in a synth or play the file backwards. Returns 1 if successful, 0 if there’s not enough memory for the uncompressed data.
Trait Implementations§
source§impl Clone for playdate_sound_sample
impl Clone for playdate_sound_sample
source§fn clone(&self) -> playdate_sound_sample
fn clone(&self) -> playdate_sound_sample
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for playdate_sound_sample
impl Debug for playdate_sound_sample
source§impl Default for playdate_sound_sample
impl Default for playdate_sound_sample
source§fn default() -> playdate_sound_sample
fn default() -> playdate_sound_sample
source§impl Hash for playdate_sound_sample
impl Hash for playdate_sound_sample
source§impl Ord for playdate_sound_sample
impl Ord for playdate_sound_sample
source§impl PartialEq for playdate_sound_sample
impl PartialEq for playdate_sound_sample
source§fn eq(&self, other: &playdate_sound_sample) -> bool
fn eq(&self, other: &playdate_sound_sample) -> bool
self
and other
values to be equal, and is used
by ==
.source§impl PartialOrd for playdate_sound_sample
impl PartialOrd for playdate_sound_sample
impl Copy for playdate_sound_sample
impl Eq for playdate_sound_sample
impl StructuralPartialEq for playdate_sound_sample
Auto Trait Implementations§
impl Freeze for playdate_sound_sample
impl RefUnwindSafe for playdate_sound_sample
impl Send for playdate_sound_sample
impl Sync for playdate_sound_sample
impl Unpin for playdate_sound_sample
impl UnwindSafe for playdate_sound_sample
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
§impl<T, U> Into<U> for Twhere
U: From<T>,
impl<T, U> Into<U> for Twhere
U: From<T>,
§impl<T> ToOwned for Twhere
T: Clone,
impl<T> ToOwned for Twhere
T: Clone,
§impl<T, U> TryFrom<U> for Twhere
U: Into<T>,
impl<T, U> TryFrom<U> for Twhere
U: Into<T>,
Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.
Size: 32 bytes