List of all items
Structs
- Sprite
- SpriteRef
- api::Default
- callback::collision::Handle
- callback::collision::l2::Handle
- callback::draw::Handle
- callback::draw::l2::Handle
- callback::update::Handle
- callback::update::l2::Handle
- prelude::Sprite
- prelude::SpriteRef
- utils::Arr
Traits
- AnySprite
- SpriteApi
- SpriteType
- TypedSprite
- api::Api
- callback::collision::SpriteCollisionResponse
- callback::draw::SpriteDraw
- callback::update::SpriteUpdate
- ext::SpriteCollisionResponseTypeExt
- ext::SpriteQueryInfoExt
Functions
- add_dirty_rect
- add_sprite
- all_overlapping_sprites
- clear_clip_rects_in_range
- draw_sprites
- query_sprite_info_along_line
- query_sprites_along_line
- query_sprites_at_point
- query_sprites_in_rect
- remove_all_sprites
- remove_sprite
- remove_sprites
- reset_collision_world
- set_always_redraw
- set_clip_rects_in_range
- sprite_count
- update_and_draw_sprites