hello_world/
hello_world.rs1#![no_std]
2
3#[macro_use]
4extern crate playdate_rs;
5
6use playdate_rs::graphics::{Bitmap, Color};
7use playdate_rs::{app, println, App, PLAYDATE};
8
9#[app]
10pub struct HelloWorld {
11 image: Bitmap,
12 rotation: f32,
13}
14
15impl App for HelloWorld {
16 fn new() -> Self {
17 println!("Hello, World!");
18 Self {
19 image: PLAYDATE.graphics.load_bitmap("rust").unwrap(),
20 rotation: 0f32,
21 }
22 }
23
24 fn update(&mut self, delta: f32) {
25 PLAYDATE.graphics.clear(Color::White);
27 PLAYDATE.graphics.draw_rotated_bitmap(
29 &self.image,
30 vec2![130, 120],
31 self.rotation,
32 vec2![0.5, 0.5],
33 vec2![1.0, 1.0],
34 );
35 self.rotation += delta * 90.0;
37 PLAYDATE
39 .graphics
40 .draw_text("Hello, World!", vec2![230, 112]);
41 PLAYDATE.system.draw_fps(vec2![0, 0]);
43 }
44}