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use plaster::prelude::*;
pub struct TextField {
label: String,
value: String,
password: bool,
inline: bool,
options: Vec<String>,
on_change: Option<Callback<String>>,
on_blur: Option<Callback<()>>,
}
pub enum Msg {
Change(InputData),
Blur,
}
#[derive(Default, Clone, PartialEq)]
pub struct Props {
pub label: String,
pub value: Option<String>,
pub password: bool,
pub inline: bool,
pub options: Vec<String>,
pub on_change: Option<Callback<String>>,
pub on_blur: Option<Callback<()>>,
}
impl Component for TextField {
type Message = Msg;
type Properties = Props;
fn create(props: Self::Properties, _context: ComponentLink<Self>) -> Self {
TextField {
label: props.label,
value: props.value.unwrap_or(String::new()),
password: props.password,
inline: props.inline,
options: props.options,
on_change: props.on_change,
on_blur: props.on_blur,
}
}
fn change(&mut self, props: Self::Properties) -> ShouldRender {
let mut updated = false;
if let Some(value) = props.value {
if value != self.value {
self.value = value;
updated = true;
}
}
if props.label != self.label {
self.label = props.label;
updated = true;
}
self.on_change = props.on_change;
self.on_blur = props.on_blur;
updated
}
fn update(&mut self, msg: Self::Message) -> ShouldRender {
match msg {
Msg::Change(data) => {
if let Some(ref callback) = self.on_change {
callback.emit(data.value.clone());
}
self.value = data.value;
}
Msg::Blur => {
if let Some(ref callback) = self.on_blur {
callback.emit(());
}
}
};
true
}
}
impl Renderable<TextField> for TextField {
fn view(&self) -> Html<Self> {
let label = html! { <label style="margin-right: 10px",>{&self.label}</label> };
let ty = if self.password { "password" } else { "text" };
let style = if self.inline { "display: inline" } else { "" };
let (list, options) = if self.options.len() > 0 {
let options = self.options.iter().map(|op| {
html! {
<option value=&op, />
}
});
(
"some-list",
html! {
<datalist id="some-list",>
{for options}
</datalist>
},
)
} else {
("", html! { <span /> })
};
html! {
<div style=style,>
{label}
<input
type=ty,
style=style,
value=&self.value,
oninput=|data| Msg::Change(data),
onblur=|_| Msg::Blur,
list=list,
/>
{options}
</div>
}
}
}