Struct planetkit::net::SendMessageQueue [] [src]

pub struct SendMessageQueue<G> {
    pub queue: VecDeque<SendMessage<G>>,
}

World-global resource for game messages waiting to be sent to peers.

Fields

Trait Implementations

impl<G: GameMessage> AutoResource for SendMessageQueue<G>
[src]

[src]

[src]

Ensure the given resource exists in the world. Returns the resource for writing; this should only be used during initialization, so contention shouldn't be an issue. Read more