pub struct ScalingRenderer { /* fields omitted */ }
Expand description
The default renderer that scales your frame to the screen size.
Draw the pixel buffer to the render target.
Get the clipping rectangle for the scaling renderer.
This rectangle defines the inner bounds of the surface texture, without the border.
Formats the value using the given formatter. Read more
impl<T> Any for T where
T: 'static + ?Sized,
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
impl<T, U> Into<U> for T where
U: From<T>,
The type returned in the event of a conversion error.
The type returned in the event of a conversion error.