Expand description

Rust Graphics Lib

This is a simple wrapper around Pixels, it provides basic shape, image and text rendering.

This boilerplate code is needed to use it:


struct Example {
}

impl System for Example {
  fn update(&mut self, delta: f32) {

  }

  fn render(&self, graphics: &mut Graphics) {

  }
}

fn main() -> Result<(), Box<dyn Error>> {
  let system = Example {};
  run(240, 160, WindowScaling::Auto, "Doc Example", Box::new(system))?;
  Ok(())
}

Modules

Enums

Traits

Functions

Creates the window and pixels wrapper