use buffer_graphics_lib::prelude::*;
#[cfg(feature = "serde")]
use serde::{Deserialize, Serialize};
pub mod defaults;
pub mod impls;
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[derive(Debug, Clone, PartialEq)]
pub struct UiStyle {
pub button: ButtonStyle,
pub text_field: TextFieldStyle,
pub toggle_button: ToggleButtonStyle,
pub alert: AlertStyle,
pub dialog: DialogStyle,
pub background: Color,
pub title_text: TextFormat,
pub body_text: TextFormat,
pub tooltip: TooltipStyle,
pub icon_button: IconButtonStyle,
pub checkbox: CheckboxStyle,
pub toggle_icon_button: ToggleIconButtonStyle,
pub menu: MenuBarStyle,
}
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[derive(Debug, Clone, Eq, PartialEq)]
pub struct ColorSet {
pub normal: Option<Color>,
pub hover: Option<Color>,
pub error: Option<Color>,
pub disabled: Option<Color>,
}
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[derive(Debug, Clone, Eq, PartialEq)]
pub struct ToggleColorSet {
pub normal: Option<Color>,
pub hover: Option<Color>,
pub toggled: Option<Color>,
pub hover_toggled: Option<Color>,
pub error: Option<Color>,
pub disabled: Option<Color>,
}
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[derive(Debug, Clone, Eq, PartialEq)]
pub struct FocusColorSet {
pub normal: Option<Color>,
pub hover: Option<Color>,
pub focused: Option<Color>,
pub error: Option<Color>,
pub disabled: Option<Color>,
}
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[derive(Debug, Clone, Eq, PartialEq)]
pub struct TextFieldStyle {
pub text_color: FocusColorSet,
pub background_color: FocusColorSet,
pub border_color: FocusColorSet,
pub cursor: FocusColorSet,
}
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[derive(Debug, Clone, Eq, PartialEq)]
pub struct ButtonStyle {
pub text: ColorSet,
pub font: PixelFont,
pub border: ColorSet,
pub shadow: ColorSet,
pub rounding: usize,
}
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[derive(Debug, Clone, Eq, PartialEq)]
pub struct MenuBarStyle {
pub background: ColorSet,
pub border: ColorSet,
pub menu_item: MenuItemStyle,
pub dropdown_item: DropdownItemStyle,
}
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[derive(Debug, Clone, Eq, PartialEq)]
pub struct MenuItemStyle {
pub background: FocusColorSet,
pub text: FocusColorSet,
pub font: PixelFont,
pub dropdown_background: Option<Color>,
pub padding: Padding,
}
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[derive(Debug, Clone, Eq, PartialEq)]
pub struct DropdownItemStyle {
pub background: FocusColorSet,
pub text: FocusColorSet,
pub font: PixelFont,
pub arrow: IconSet,
pub padding: Padding,
}
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[derive(Debug, Clone, Eq, PartialEq)]
pub struct Padding {
left: usize,
top: usize,
right: usize,
bottom: usize,
}
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[derive(Debug, Clone, Eq, PartialEq)]
pub struct IconButtonStyle {
pub tooltip: TooltipStyle,
pub border: ColorSet,
pub shadow: ColorSet,
pub rounding: usize,
pub padding: usize,
}
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[derive(Debug, Clone, Eq, PartialEq)]
pub struct CheckboxStyle {
pub checked_icon: IndexedImage,
pub check_box: IndexedImage,
pub text: ColorSet,
pub icon: ColorSet,
pub font: PixelFont,
pub spacing: usize,
}
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[derive(Debug, Clone, Eq, PartialEq)]
pub struct TooltipStyle {
pub text: ColorSet,
pub background: ColorSet,
pub border: ColorSet,
pub shadow: ColorSet,
pub font: PixelFont,
pub padding: usize,
}
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[derive(Debug, Clone, Eq, PartialEq)]
pub struct ToggleButtonStyle {
pub text: ToggleColorSet,
pub border: ToggleColorSet,
pub shadow: ToggleColorSet,
pub font: PixelFont,
pub rounding: usize,
}
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[derive(Debug, Clone, Eq, PartialEq)]
pub struct ToggleIconButtonStyle {
pub tooltip: TooltipStyle,
pub border: ToggleColorSet,
pub shadow: ToggleColorSet,
pub rounding: usize,
pub padding: usize,
}
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[derive(Debug, Clone, Eq, PartialEq)]
pub struct AlertStyle {
pub background: Option<Color>,
pub text: Color,
pub warning_text: Color,
pub font: PixelFont,
pub button: ButtonStyle,
pub border: Option<Color>,
pub shadow: Option<Color>,
pub shade: Option<Color>,
}
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[derive(Debug, Clone, Eq, PartialEq)]
pub struct DialogStyle {
pub bounds: Rect,
pub background: Option<Color>,
pub text: Color,
pub border: Option<Color>,
pub shadow: Option<Color>,
pub shade: Option<Color>,
}
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[derive(Debug, Clone, Eq, PartialEq)]
pub struct IconSet {
pub normal: Option<IndexedImage>,
pub focused: Option<IndexedImage>,
pub hover: Option<IndexedImage>,
pub error: Option<IndexedImage>,
pub disabled: Option<IndexedImage>,
}